few things.. few cool few not..
The cool things are we can use the standalone version that is 64bits.. so you can send the scene on a 32bit machine but rendered on another with an 64bit OS. We have also full support on many or ALL the render farms available, even has support for net rendering so you can build your own cluster of pc's..
The other, is there's a demo version of vray with some limitations like the size of the render and far as i know the number of lights on the scene.. but is full functional so everyone with the free truespace can use vray for free.. (with that limitations)
The bad things is the cost of vray.. we paid about 300$ - 400$ for the ts vray and the cost of vray standalone is about 900$ far as i know.. maybe i'm wrong.. maybe we can see if they can give us a "special price"
Other good thing is that vray is compatible with Maya and many other apps. so you are paying for a software compatible with other apps.. if for some reason truespace became useless, you can jump to another software and keep your render engine.. Blender has support also if you want to keep on the cheep side of the life..
Making an open source script will keep vray updated no matter if the company became full subsidiary of microsoft and then they close the company 6 months after.. (you know what i mean)
So i don't see a real problem to start support vray standalone.. even, i saw there's compatibility with the new Vray Realtime.
