Low Poly Mountain
-
Cellulo
- Lieutenant
- Posts: 927
- Joined: 27 Sep 2012, 07:48
- Type the number ten into the box: 9
- Location: France
Low Poly Mountain
Here the finished Low poly mountain, i'm happy with this render, all done in trueSpace 7.6 ModelSide, here the WIP post: Low poly mountain WIP.
Last edited by Cellulo on 16 Nov 2015, 08:55, edited 1 time in total.
-
BNG
- Chief Warrant Officer
- Posts: 684
- Joined: 16 Oct 2009, 03:26
- Type the number ten into the box: 0
- Location: Texas
Re: Low Poly Mountain
Sweet, I love the colorful simplicity of the entire scene.
Casual Truespace 3D modeling hobbyist. My Truespace blog and simple 3d Modeling Tutorials for Casual Model Makers.
-
Draise
- Captain
- Posts: 3200
- Joined: 21 Sep 2009, 19:33
- Type the number ten into the box: 0
- Location: Bogota, Colombia
Re: Low Poly Mountain
Makes me want to get my hexagon shaped bottle and hang out! Very nice. The DOF in the foreground really added to the softness of it, less harsh - good work!
-
Cellulo
- Lieutenant
- Posts: 927
- Joined: 27 Sep 2012, 07:48
- Type the number ten into the box: 9
- Location: France
Re: Low Poly Mountain
Thanks BNG and Draise, it's simple scene but it take me some hours to have the final result render, and to be honest it's my first 3D art finished of my life always interest in 3D since several years but never do anything a part primitive test render, but it's hard to say when it's finish, i add more things or stop to add things in the scene, i think it's the problem of all or only me
, and trueSpace modelside is really easy and fast to use.
EDIT: here Modeling low poly tip for the modelside:
EDIT: here Modeling low poly tip for the modelside:
-
Steinie
- Captain
- Posts: 2958
- Joined: 21 May 2009, 17:38
- Type the number ten into the box: 10
Re: Low Poly Mountain
Three Thumbs up!! Very nice work Cellulo. The colors really make the render work. 
-
Cellulo
- Lieutenant
- Posts: 927
- Joined: 27 Sep 2012, 07:48
- Type the number ten into the box: 9
- Location: France
Re: Low Poly Mountain
Thanks Steinie. I use only one shader in the scene, the cellular shader on the water, very good shader to make fake water with waves.
-
Dragneye
- Lieutenant
- Posts: 906
- Joined: 02 Sep 2009, 22:09
Re: Low Poly Mountain
Very nice pic Cellulo. Nice use of the polys.
PS: yeah... I rarely think a piece of my art is ever finished. There's always something to improve, add, etc. You're not alone buddy.
PS: yeah... I rarely think a piece of my art is ever finished. There's always something to improve, add, etc. You're not alone buddy.
-
Cellulo
- Lieutenant
- Posts: 927
- Joined: 27 Sep 2012, 07:48
- Type the number ten into the box: 9
- Location: France
Re: Low Poly Mountain
Thanks Dragneye, yes there 's always something to improve but maybe the last thing added can ruin the scene or improve the scene, this the game.

