Low poly mountain

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Cellulo
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Low poly mountain

Post by Cellulo »

I follow and adapt this blender tutorial in the tS 7.6 modelside, also using some plugins, here the result render:
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LP_mountain.jpg
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Draise
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Re: Low poly mountain

Post by Draise »

Love it. You could do something similar for the WS too.
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Cellulo
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Re: Low poly mountain

Post by Cellulo »

Yes we can do the same thing in WS. Here some useful tutorials to make low poly 3d object, https://www.youtube.com/user/pigartt/videos
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Re: Low poly mountain

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Here a new version with grass, but its strange the grass don't cast shadow :( but the tree yes.
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LP_mountain2.jpg
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Re: Low poly mountain

Post by Cellulo »

Updated the lighting and added some rocks.
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LP_mountain4.jpg
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seppgirty
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Re: Low poly mountain

Post by seppgirty »

looks good buddy. :bananacool2:
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com
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Re: Low poly mountain

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Thanks seppgirty, i will rework the rocks because i don't like them, also maybe drop some clouds, i know it's simple scene with no texture mapping but for me it's the easy way to make 3D for fun with my limited time.
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Re: Low poly mountain

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Well , new rocks with better shape, new green color for the trees because to similar green color with the ground and added more trees in the background and tweaked the clouds.
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LP_mountain5.jpg
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Cellulo
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Re: Low poly mountain

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New version, added water, tweaked the tree sizes.
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LP_mountain9.jpg
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Cellulo
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Re: Low poly mountain

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New version: new angle of view, new lake water, tweaked the mountain geometry and colors.
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LP_mountain13.jpg
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seppgirty
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Re: Low poly mountain

Post by seppgirty »

Very cool. try another scene using freecptoonuppro shader. Gives a nice cell shaded look.
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com
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Cellulo
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Re: Low poly mountain

Post by Cellulo »

Thanks Seppgirty, yes toon render is what i wanted to do in first i will try to make it, here my last change, added pine tree, tweaked clouds again, added reeds in water and a better shadow everywhere, maybe it's my final render.
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LP_mountain18.jpg
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Draise
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Re: Low poly mountain

Post by Draise »

Nice! The trees and Rick in the foreground really adds to the scene. Why don't you put in some DOF? It could look even better!
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Cellulo
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Re: Low poly mountain

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Thanks Draise, before posting my last render i have make some DOF test but need practice, for the moment is not good for me, but i have found some tutorial for using dof in trueSpace on the web, i need to read them and apply the technic, soon i will upload a new version.
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Re: Low poly mountain

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Draise wrote:Nice! The trees and Rick in the foreground really adds to the scene. Why don't you put in some DOF? It could look even better!
Which/what are/is DOF? :bananasad:
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Re: Low poly mountain

Post by Draise »

A beautiful little thing we call Depth of Field, when your lense focuses on one thing, and all the rest goes blurry to varrying degrees. A real lens effect.
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Cellulo
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Re: Low poly mountain

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Here new render with DOF, for me it's really a headhache to make the DOF but i begin to understand, it's good like that now ? ready for final render.
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LP_mountain26.jpg
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Draise
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Re: Low poly mountain

Post by Draise »

Very nice!!!!! Kinda want to get my hexagon beer shaped bottle and take a lounge in there.

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