Plugin: top2edge

Legacy tS 6.6
User avatar
Fenerit
Senior Chief Petty Officer
Posts: 173
Joined: 21 Nov 2011, 19:19
Type the number ten into the box: 9

Plugin: top2edge

Post by Fenerit »

top2edge plugin. Based upon rounded bevel source by Ken Tylman, this plugin converge edges at the vertex centre of a polyhedron. One shot plugin
top2edge1.png
If the polyhedron is scaled up respect to tS default size, the top face is proportionally subdivided like below, thus needs more clicks before to converge. (good for a quick drill by removing the face).
top2edge2.png
Works also with well-done booleans. Not suited for curve-to-polyh
top2edge.zip
(15.44 KiB) Downloaded 335 times
User avatar
marcel
Captain
Posts: 2247
Joined: 21 May 2009, 19:52
Type the number ten into the box: 0
Location: paris - France

Re: Plugin: top2edge

Post by marcel »

Don't work well and you have a better result with the bevel tool with the angle at 90. It is unnecessary.
Design - illustration - Animation
http://www.crea-vision.fr
User avatar
Emmanuel
Chief Warrant Officer
Posts: 670
Joined: 14 Jun 2009, 06:47

Re: Plugin: top2edge

Post by Emmanuel »

Every new tsX is a pleasant surprise :)
I quickly tested it and found no problems. It works as expected.

But as Marcel said, it does not really add a new tool since Bevel at 90° angle does the same and also let the user set a given size for the "bevel" depth.

Your new plugin would require some options to bring new features to trueSpace.
For example, the Bevel tool actually let you set a bevel depth from 0.001 meter to 1 meter. I never understood why that tool was limited to 1 meter !
Your plugin could bypass this limitation. I think a good improvement would be to implement an option panel that let the user choose the length/depth of that flat bevel. Also we could have some buttons to store numbers/settings.
User avatar
marcel
Captain
Posts: 2247
Joined: 21 May 2009, 19:52
Type the number ten into the box: 0
Location: paris - France

Re: Plugin: top2edge

Post by marcel »

Don't work for me.
Attachments
test.jpg
test.jpg (43.74 KiB) Viewed 5784 times
Design - illustration - Animation
http://www.crea-vision.fr
User avatar
Fenerit
Senior Chief Petty Officer
Posts: 173
Joined: 21 Nov 2011, 19:19
Type the number ten into the box: 9

Re: Plugin: top2edge

Post by Fenerit »

top2edge3.png
@ Marcel:
I know about that: this plugin doesn't add nothing new; just a quick way to do an operation (good for me). It has been tested in tS 6.6.

@ Emmanuel:
The features you suggest (apart the 1m limitation) are already included within the original rounded bevel plugin.
The problem is that settings are stored through buttons and, at least for me, I never remember in which preset button
are memorized the operations, for this I've semplify the plugin for just one. Fortunately, for the default bevel button there is a
library, otherwise also here I could lost more important bevel settings to do such a simple operation.

Feel free to use or reject it. Just to spend a bit of spare time with my favorite 3D modeler.
User avatar
Emmanuel
Chief Warrant Officer
Posts: 670
Joined: 14 Jun 2009, 06:47

Re: Plugin: top2edge

Post by Emmanuel »

Okay, now I understand the goal of your plugin. Using it along with the Weld Vertices tool is making sense :
Select a face, then clic the plugin and clic Weld Vertices and you get a single vertex at the center of your face... in just 2 clics.

Handy !

Thank you Fenerit :worship:
User avatar
Fenerit
Senior Chief Petty Officer
Posts: 173
Joined: 21 Nov 2011, 19:19
Type the number ten into the box: 9

Re: Plugin: top2edge

Post by Fenerit »

Hi Emmanuel, this version does the two forementioned operations in one click (left). Right click erase the selected vertex(s); useful as a quick undo or more. The icon has been redrawn.
top2edge_1.1.png
top2edge1.1.zip
(15.49 KiB) Downloaded 342 times
User avatar
Emmanuel
Chief Warrant Officer
Posts: 670
Joined: 14 Jun 2009, 06:47

Re: Plugin: top2edge

Post by Emmanuel »

Thank you for this new version Fenerit.

I tested it on tS7.6, with XP PRO64 and it works ok. I only notices that the created vertex goes unselected after the left-clic, so there is no vertex to erase if we right-clic next ; we have to select the vertex by clicking on it first.
It is not an issue for me though.

Thanks again for this new cool little shining tool. I will attach this one at the Xmas tree :)
User avatar
BNG
Chief Warrant Officer
Posts: 684
Joined: 16 Oct 2009, 03:26
Type the number ten into the box: 0
Location: Texas

Re: Plugin: top2edge

Post by BNG »

Love new stuff. Thanks, Leroy. :worship:
User avatar
Cellulo
Lieutenant
Posts: 927
Joined: 27 Sep 2012, 07:48
Type the number ten into the box: 9
Location: France

Re: Plugin: top2edge

Post by Cellulo »

Thanks Fenerit.
User avatar
Fenerit
Senior Chief Petty Officer
Posts: 173
Joined: 21 Nov 2011, 19:19
Type the number ten into the box: 9

Re: Plugin: top2edge

Post by Fenerit »

top2edge 1.2

CHANGES:
- regression: removed the right click deletion

FIXES:
- fix a bug with the "undo" button.
top2edge_1.2.zip
(15.62 KiB) Downloaded 307 times