When were you converted?
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splinters
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When were you converted?
I got looking at some old illustrations today and realised that this was the point I decided to move to digital illustration and 3D in particular. It simply took too much time to make such an airbrush based pic. So ,when did you decide to move from 2D work to 3D (if you ever worked in 2D)?
I decided to scan a few in for fun and clean them up. This is one of the last ones I did and was always begging for a digital background. I miss the fun of doing them but not the masking and cleaning all week long!!
I decided to scan a few in for fun and clean them up. This is one of the last ones I did and was always begging for a digital background. I miss the fun of doing them but not the masking and cleaning all week long!!
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Buzz
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Re: When were you converted?
O L D S K O O L !!!! All the way! Nice work Splinters.
Great to see things of the past. I started airbrushing 28 years ago but got no work left from those days. I remember that fluid stuff, Arabic Gom it was called. A great help in masking.
Great to see things of the past. I started airbrushing 28 years ago but got no work left from those days. I remember that fluid stuff, Arabic Gom it was called. A great help in masking.
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marcel
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Re: When were you converted?
Anyone who has known the world before digital tools keep memories difficult to share with those who did not experience this. Paint a beautiful landscape is not only making a beautiful picture: it is filled with unforgettable flavors, fragrances and personal feelings (sounds, wind, etc...). Handle product in a red room to see appear a photo can be something fascinating. Hear the sound of pens on paper and smell the ink. And above all, enjoy TIME. This precious time in the professional world that made us switch to digital history and fast and efficiently work. In return, we neglect some senses like smell and touch difficult to translate into a 100% virtual world. These senses affect the creation, even if it does not appear on the final result. The world changes, we adapt. The most important thing is not to believe that saving time is critical. This means that time would be no longer a plaisir but just money. It is right for professional but it would be a shame for non-professionnal. We have great 3d tools: use them to have fun and do better. Not to go faster. So your work will always pleasant, whether in classic 2D, digital 2d or 3D. It is the same thing for me.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
And to answer the question of the topic: never (or almost)
I started the sculpture and digital art simultaneously (1974). I have never separated these two worlds. But for the professionnal design, i started about 15 years ago and i work exclusively with 3d since about 10 years. Before 1974 I was doing comic book (Marvel look). Maybe i can scan and post some exemple here.
I started the sculpture and digital art simultaneously (1974). I have never separated these two worlds. But for the professionnal design, i started about 15 years ago and i work exclusively with 3d since about 10 years. Before 1974 I was doing comic book (Marvel look). Maybe i can scan and post some exemple here.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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splinters
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Re: When were you converted?
Would love to see them Marcel... 
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RAYMAN
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Re: When were you converted?
Never switched ! Iam a photographer and earn my living mostly with it.
But there is an analog case in photography with digital and film and I still do both.
Digital in most cases now but not only.
But I dont do that much darkroom any more. I dont have the space anymore for that but enjoyed it.
Peter
But there is an analog case in photography with digital and film and I still do both.
Digital in most cases now but not only.
But I dont do that much darkroom any more. I dont have the space anymore for that but enjoyed it.
Peter
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spacekdet
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Re: When were you converted?
As soon as you mentioned 'arabic gum', I could smell it.
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bitkar
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Re: When were you converted?
very good splinters... I used to make and still making 2d CG (mixed vectors and bitmaps), but not illustrations like you (I used to paint some gray pics when I was very young only, not a serious hobby).
I can say I have oposite evolution - Ive been doing 3D for 10 years and now I got a Wacom Cintiq tablet screen at work. I tryied to paint something (portrait), but Its really challanging. I can paint something but I rather learn and its not looking too good so far. Anyway digital painting on such devices is alot of fun and art!
I can say I have oposite evolution - Ive been doing 3D for 10 years and now I got a Wacom Cintiq tablet screen at work. I tryied to paint something (portrait), but Its really challanging. I can paint something but I rather learn and its not looking too good so far. Anyway digital painting on such devices is alot of fun and art!
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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Morgan
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Re: When were you converted?
My conversion to 3D happened shortly after I first started doing art and thinking of it as "art" (as opposed to just doing childhood doodles). It was a combination of a few factors. First, I have an easier time conceptualizing things in a three-dimensional space; when drawing I always have that problem of trying to remember to draw what I (would) see as opposed to what I know is there... going from a 3-dimensional inspiration to a 2-dimensional piece of paper just didn't work very well for me. Even when I do 2D digital work now, I often start with a 3D base to help me keep perspective in mind. Second, the relative quickness of correcting my mistakes had a great appeal. Third, eventually my hands developed a tendency to start spasming if I hold onto small objects for an extended period of time (longer than about 10 minutes or so). In general, this is a minor irritant at worst, but it renders drawing by hand absolutely impossible; you can't draw if you can't control your stylus. On the computer, though, I can use a mouse, which is large enough to not trigger the problem.
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lothissen
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Re: When were you converted?
For me, it was when i was in college. I got my first computer and started playing with free versions of Bryce and truespace. I bought my first full copy of truespace in my last year of Uni, using it t omake a short animation for my final project.
--------------------===============AKA Jayr===============--------------------
------------------=========3D Coat -Lightwave- Messiah=========------------------
------------------=========3D Coat -Lightwave- Messiah=========------------------
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Finis
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Re: When were you converted?
Wow Splinters! Good stuff from your traditional media days.
No conversion but I added 3D as a medium for art. I drew mostly in pencil, some pen and ink as a hobby and did some paintings in art classes. I made sculptures from leftover balsa wood from model rockets. The smell of linseed oil and turpentine! The feel of different papers. http://www.phosphorgallery.com/cgi-bin/ ... ?p=prt&c=1"
I think the first time I thought of 3D/TS as an art medium was when I made Alley.
No conversion but I added 3D as a medium for art. I drew mostly in pencil, some pen and ink as a hobby and did some paintings in art classes. I made sculptures from leftover balsa wood from model rockets. The smell of linseed oil and turpentine! The feel of different papers. http://www.phosphorgallery.com/cgi-bin/ ... ?p=prt&c=1"
I think the first time I thought of 3D/TS as an art medium was when I made Alley.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
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marcel
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Re: When were you converted?
Here are a few (very) early examples. I was between 14 and 17 years old.splinters wrote:Would love to see them Marcel...
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
Others examples
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
And a sketch even older. I lived in a region that loves rugby 
Last edited by marcel on 18 Jun 2010, 15:57, edited 1 time in total.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
My second passion was robotics. I found an old map that I had to make a robot using technologies from mechanics. The goal was it should really work. But I had no money to complete it. Thanks to the 3d I can continue to create even if it remains virtual.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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Finis
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Re: When were you converted?
prehistoire.jpg ... That's not pre history. It is forum members giving advice on a wip.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
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Wigand
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Re: When were you converted?
marcel, I am really impressed. You were 14 or 17.
Your work is great.
prehistoire.jpg
It is so dynamic energetic
Your work is great.
prehistoire.jpg
It is so dynamic energetic
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Steinie
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Re: When were you converted?
Marcel,
What made the hand move in you drawing? It looks totally mechanical.
Boy you were good before you were good!
What made the hand move in you drawing? It looks totally mechanical.
Boy you were good before you were good!
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marcel
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Re: When were you converted?
The plan shows only the skeleton. I had planned a system of flexible plates and cables that deporting all efforts towards the center of the robot (i could post other plans if i find it). Here I had to put in place a set of small hydraulic jacks and a supply of compressed air. The interest was the block could be changed to put an electrical system instead. We could choose between autonomy or power as required. But autonomy is the main problem of autonomous robots. Maybe one day we can directly transform the ambient air to energy. That day, the robots (or car) can breathe ...Steinie wrote:Marcel,
What made the hand move in you drawing? It looks totally mechanical.
Design - illustration - Animation
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http://www.crea-vision.fr
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spacekdet
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Re: When were you converted?
Who says you can't have both?
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marcel
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Re: When were you converted?
Good and fun image! My first Adobe.
It is curious that after 40 years computer interfaces are not so different from our real offices. And the new haptic interfaces are still closer to reality. Watch the shelves for books in the iPad: it is for aesthetics but not to be more useful. I think the computer has not yet made their revolution to become a world detached from our own. It only copy because men always needs a reference. It's funny to see young man used a tool represented by an icon that shows an old tool that he has never known.
It is curious that after 40 years computer interfaces are not so different from our real offices. And the new haptic interfaces are still closer to reality. Watch the shelves for books in the iPad: it is for aesthetics but not to be more useful. I think the computer has not yet made their revolution to become a world detached from our own. It only copy because men always needs a reference. It's funny to see young man used a tool represented by an icon that shows an old tool that he has never known.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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Wigand
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Re: When were you converted?
I have to say, I never was converted.
From my early ages on, I made pencil drawings.
My connection to the 3D world of computer graphics start
at 1983.7.9 when I bought my first computer.
It was an Apple 2e.
http://en.wikipedia.org/wiki/Apple_IIe
I learned programming with Applesoft Basic and
Assembler for the 6502 processor. I wrote my own 3D
programms to see a spinning cube on a green monitor.
Or build a drum scanner with a LASER.
That was the time I saw one of the first flight simulators
on my screen. Everything was made by lines and grids.
http://fshistory.simflight.com/fsh/index.htm
That were really great times.
Because of my interest in music I bought an Atari 1040Ste
http://en.wikipedia.org/wiki/Atari_STE
And later the Mega St and Falcon. I think these were the
best computers ever build.
At this time I also started a little with airbrush painting.
And got the NeoN grafix 3D program. This was the very first
real 3D programm I ever owned.
After a periode of music writing and recording in the 90ths
I changed my equipment again and bought a computer with an
AMD processor. A faster machine, but not really better OS.
(Windows 95)
Then a friend sold to me an old TrueSpace version. So I started
to learn and found a very easy GUI. After marriage I found
it to much work and dust to work further with my airbrushes.
This is still my situation now.
I would like to do more with my hands to paint a real picture
which I can hang at the wall. If I make a 3D picture and make
a printout it is not the same. I think it is the same feeling
some people have, if you say that you are playing an electric
guitar or a synthesizer. They think these instruments are
playing without the need of hands (and heart), because they are electric.
If you play grand piano or an acoustic guitar they say:
"How beautiful you played" if you play an electric instrument
they say "Very nice". They do not see the effort it needs to
play. Or say the grand piano has a spirit or life.
If we are not able to fill our 3D works with the same life they
will stay at the second place in the graphical art.
.
From my early ages on, I made pencil drawings.
My connection to the 3D world of computer graphics start
at 1983.7.9 when I bought my first computer.
It was an Apple 2e.
http://en.wikipedia.org/wiki/Apple_IIe
I learned programming with Applesoft Basic and
Assembler for the 6502 processor. I wrote my own 3D
programms to see a spinning cube on a green monitor.
Or build a drum scanner with a LASER.
That was the time I saw one of the first flight simulators
on my screen. Everything was made by lines and grids.
http://fshistory.simflight.com/fsh/index.htm
That were really great times.
Because of my interest in music I bought an Atari 1040Ste
http://en.wikipedia.org/wiki/Atari_STE
And later the Mega St and Falcon. I think these were the
best computers ever build.
At this time I also started a little with airbrush painting.
And got the NeoN grafix 3D program. This was the very first
real 3D programm I ever owned.
After a periode of music writing and recording in the 90ths
I changed my equipment again and bought a computer with an
AMD processor. A faster machine, but not really better OS.
(Windows 95)
Then a friend sold to me an old TrueSpace version. So I started
to learn and found a very easy GUI. After marriage I found
it to much work and dust to work further with my airbrushes.
This is still my situation now.
I would like to do more with my hands to paint a real picture
which I can hang at the wall. If I make a 3D picture and make
a printout it is not the same. I think it is the same feeling
some people have, if you say that you are playing an electric
guitar or a synthesizer. They think these instruments are
playing without the need of hands (and heart), because they are electric.
If you play grand piano or an acoustic guitar they say:
"How beautiful you played" if you play an electric instrument
they say "Very nice". They do not see the effort it needs to
play. Or say the grand piano has a spirit or life.
If we are not able to fill our 3D works with the same life they
will stay at the second place in the graphical art.
.
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marcel
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Re: When were you converted?
A size of 915x546 on a 14 inches screen for reading books and educating children with an OS intended to run small graphical applications: what is it? an iPad? No. A Dynabook designed by Alan kay ... in 1968! And now they talk about revolution! Memory is short 
Last edited by marcel on 03 Jul 2010, 16:38, edited 1 time in total.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
Before Mac and pc i programmed my graphic environment. I found an old screen shot of the principal menu. The cube was to switch from 2d to 3d work.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: When were you converted?
About 20 years ago i worked with talented programmers (in a garage
) to create a 3d nurbs software.
Here is some examples made with this soft (before to work with TS). The woman is a nurbs model. I remember the time to render the insect was 21 days! Now only crazy men can wait to do that!
Here is some examples made with this soft (before to work with TS). The woman is a nurbs model. I remember the time to render the insect was 21 days! Now only crazy men can wait to do that!
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr













