CAR Challange work in progress images

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FHembree
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CAR Challange work in progress images

Post by FHembree »

i thought I would post some work in progress wire frames of blender model.
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WIRE-005.jpg
WIRE-006.jpg
WIRE-007.jpg
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Re: CAR Challange work in progress images

Post by FHembree »

And also a few more.
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WIRE-002.jpg
WIRE-003.jpg
WIRE-004.jpg
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Re: CAR Challange work in progress images

Post by FHembree »

And also the first wire frame. It looks like I posted these in reverse order.
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WIRE-001.jpg
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Re: CAR Challange work in progress images

Post by FHembree »

Since I had not used blender in past few months this was a chance to refresh my memory. I then after completing the model I decided
to refresh my memory on uv-unwraping, that is what little I know about it in blender.
Attached is a render of my efforts. I need to do more experimenting on how to unwrap multiple objects in same file, I guess to multiple images.
File rendered in blender. Not sure how or if carrara can do Uv-unwrapping as the UVimaghes do not translate from blender into carrara.
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UVWRAP-3ADDED-RENDER-2.png
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Re: CAR Challange work in progress images

Post by FHembree »

I decided to add a little more detail. just experimenting with uv-unwrap. Also attaded a blender screen shot of material 3d view.
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A_(UVWRAP-3ADDED-RENDER-X).jpg
TEXTURE-IMAGE-X.jpg
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Re: CAR Challange work in progress images

Post by Finis »

Eager to learn Blender. Did you design this car or it is modeled after a real one? It looks believable. Like it would really work as a race car. Cycles render?
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Re: CAR Challange work in progress images

Post by FHembree »

I modeled it from top and side view of an Indy concept closed cockpit drawing that I download from blueprints web site
I think car is called Dallara DW12 Indycar Closed Cockpit Concepts (2012). Since it is a concept I assume it doesn't exist.
There was no front or back views or 3D so I just used the basic shape/proportions of car and modeled it with whatever shapes were easiest.
It seemed a Indy car would be easier to model as their shape is fairly simple.

Attached are 2 images I downloaded to work from.

Yes it is cycles render.
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Dallara DW12 Closed Cockpit Concepts (2012)-2.jpg
Dallara DW12 Closed Cockpit Concepts (2012).jpg
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Re: CAR Challange work in progress images

Post by jamesmc »

File rendered in blender. Not sure how or if carrara can do Uv-unwrapping as the UVimaghes do not translate from blender into carrara.

Why is that? There was a guy on the Carrara forums that was having trouble with Blender UV and I think another UV program translating to Carrara.

What errors show up?
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Re: CAR Challange work in progress images

Post by FHembree »

NO errors show up, the mapping just doesn't translate.

I should also note that I'm not using the latest version of Carrara or the pro version either. I'm using ver 8.1.1.12

I have been trying to get uv-mapping to translate to Carrara using different export
and import formats and also using different settings, without success.

I was however able to get it to work by editing the shader in Carrara and manually specifying
the uv-map used in Blender. The imported file in Carrara uses the correct names from the
materail/shaders from Blender, so I just manually changed the corresponding material shader in Carrara so that
the color shader uses the UV-image texture that Blender was using.

Attached is a Carrara render.
Attachments
Noname4.jpg
Blender_ to_Carrara Rendering-01.png

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