trueSpace Live Link test

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clintonman
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trueSpace Live Link test

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My first Unreal Engine 4 Live Link test. It's based on a kind of "Hello World" demo code that was released in August. Next part is figuring out how the rotations can be translated to something ue4 likes.
Clinton Reese

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bitkar
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Re: trueSpace Live Link test

Post by bitkar »

you are magician! i have no idea how you do these things with old tS :D
Michal aka bitkar
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Draise
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Re: trueSpace Live Link test

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FPS is slow, but amazing it's possible.
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clintonman
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Re: trueSpace Live Link test

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There is a delay between each frame on purpose so it should run faster in the future.
Clinton Reese

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clintonman
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Re: trueSpace Live Link test

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Test number 2 is a huge success. :bananamouse: Only issue is that trueSpace character is 180 degrees from the result in Unreal.
Clinton Reese

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Re: trueSpace Live Link test

Post by trueBlue »

Looks better in Unreal then Rosetta! :mrgreen:
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clintonman
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Re: trueSpace Live Link test

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Things are going really well. I was able to crack the Maya Live Link plugin code and use it's concepts.
New additions and fixes:
character rotation is corrected
found a way to have interactive character posing
added camera with fov
added lights with color, intensity and angle for spotlights
added a generic transform for moving static meshes in the level, or controlling cameras and lights only changing their transforms

TODO:
test on a full scene to see if everything is correct, especially orientations
add some safety - it can crash unreal if bad data is sent over
some kind of user interface
Clinton Reese

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clintonman
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Re: trueSpace Live Link test

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Third test, got all the parts working together. The positions and orientations were all wrong before, but couldn't see it outside the context of a full scene.
Video shows simple object motion, character animation and interaction, light interaction (I forgot to show but it does color too), view synced to unreal camera
Clinton Reese

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Re: trueSpace Live Link test

Post by trueBlue »

Awesome Clinton!
Is this something that you could do with other (multiple) Unreal users or just on your computer?
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Re: trueSpace Live Link test

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Unreal Live Link can receive a animation streams from different computers.
Clinton Reese

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clintonman
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Re: trueSpace Live Link test

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I have a preview page with links to everything worked on so far with some notes. Time to take a break and finish older projects.

http://clintons3d.com/plugins/truespace ... elink.html

Wanted to mention again this is a PREVIEW :!: . It all works, but it's not easy.
Clinton Reese

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Emmanuel
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Re: trueSpace Live Link test

Post by Emmanuel »

Thank you Clinton for this incredible work :bananamouse:
I may use it for an incoming project. Will let you know how it performs for me...

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