Sculptris to morph.....
It is actually possible to make morph targets with Sculptris just like its possible to do with Zbrush or Silo...
If you own a copy of Poser (any Poser will do even a very old one off fleebay..) you can rather then rig a mesh that you sculpted from scratch
use a base mesh that fits your needs most and export body parts for morphing...
The trick is to avoid any action that introduces a new vertex order... so dont use resymmetry or any refinement tool that boosts your poly count..
Rather start with a model with more polys in the first place.....
You can also make a sculptris model with pretty high poly .. load that into Poser and make an infinite amount of morphs.....
its pretty simple... if you keep in mind that you should NOT change the vertex order.....once you make and load a morph target....
Peter
Sculptris to morph.....
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RAYMAN
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Re: Sculptris to morph.....
here is the basic sphere from sculptris subdivided then loaded into Poser and a morph that I sculpted added as a morph target..
Peter
Peter
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darkmage
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Re: Sculptris to morph.....
would this work with Daz Studio 3
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RAYMAN
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Re: Sculptris to morph.....
Yup !darkmage wrote:would this work with Daz Studio 3
Every morph that you can load into Poser can be loaded into Daz studio....
you can even make morphs the same way you can make them in Poser if you
have the according setup pack.....
It also works with any big application but I didnt want to point to that because of the
funds involved ... every application that can load morphs from outside is a possibility....
Needless to say that you can load these Poser files into Vue(Esprit upward) if you own that...
it also works with morphs basically with the Poser file as such.
When you work with Daz you have the option to export via Collada....
If you ask me what do you need Sculptris for when you use Vue ... you can basically make
waterfall morphs and make an animated waterfall,.....
Peter

