UnOfficial render buttons have commands like:trueBlue wrote: 06 Dec 2019, 06:18They are not the same?Base trueSpace rendering buttons - not Unofficial Update rendering buttonsI would thinkWhat should happen with RMB?
OfflineRender.OpenPreferencesPanel()
which opens the current lighting method
The YafaRay4tS toolbar can be different commands, right?
Current RMB commands
//Scene
OfflineRender.OpenPreferencesPanel()
//Area
UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene()+"/YafaRay4tS", 4, 1, 0)
//Object
OfflineRender.OpenPreferencesPanel()
//Animation
UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene()+"/YafaRay4tS", 8, 1, 0)
//File
OfflineRender.OpenPreferencesPanel()
render scene
OfflineRender.OpenView('',0,0);
Activity.Run('/Scripts/Commands/RenderScene');
base button has
OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('')
"/Scripts/Commands/RenderScene" is only in the Unofficial Update, not inside base truespace
Yes, YafaRay4tS toolbar commands can be anything, but the overall code still has to work with the base render buttons. If not YafaRay4tS will only work with the Unofficial Updates.
OK so RMB will open the current lighting method.
For the base animation button - what will the LMB do?
Run the render directly? No, already rejected.
Open the Anim aspect?
Open the Render to File?






















