An experiment in Bryce. I put a grid of cubes above a Bryce terrain and dropped them onto it. There are some openings on the steep parts. Maybe short columns of voxel cubes would fill those.
Don't know where I'll go with this or if I'll have time to finish anything. I might try sphere voxels or some irregular shape. Maybe try something like tetrahedrons connected on their faces so it the voxels aren't arraigned in the usual cubical grid. Could do a sculpture like that.


