Public Attributes | |
| RtPoint | m_Position |
| Type of the light. | |
| RtFloat | m_Red |
| Position of the light. | |
| RtFloat | m_Green |
| Red portion of color. | |
| RtFloat | m_Blue |
| Green portion of color. | |
| RtFloat | m_AttConstant |
| Blue portion of color. | |
| RtFloat | m_AttLinear |
| Constant attenuation modifier. | |
| RtFloat | m_AttQuadratic |
| Linear attenuation modifier. | |
| RtFloat | m_AttTreshold |
| Quadeatic attenuation modifier. | |
| RtPoint | m_Direction |
| Threshold of the attenuation processing. | |
| RtFloat | m_Angle |
| Valid for spot and infinite. For local = 0,0,0. | |
| RtDWORD | m_ShadowMapSize |
| Valid for spot (and infinite light created from Directional where it holds size). | |
| RtBOOL | m_ShadowsEnabled |
| Size of the shadow map. | |
| RtBOOL | m_AreaVisible |
| TRUE if shadow is enabled for this light. | |
| RtDWORD | m_AreaSamples |
| TRUE if area light geometry is visible. | |
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Type of the light.
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Position of the light.
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Red portion of color.
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Green portion of color.
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Blue portion of color.
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Constant attenuation modifier.
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Linear attenuation modifier.
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Quadeatic attenuation modifier.
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Threshold of the attenuation processing.
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Valid for spot and infinite. For local = 0,0,0.
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Valid for spot (and infinite light created from Directional where it holds size).
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Size of the shadow map.
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TRUE if shadow is enabled for this light.
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TRUE if area light geometry is visible.
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1.3.2