Public Member Functions | |
| HRESULT | Clear (void) |
| Clear the contents of the object. | |
| HRESULT | SetForceAttribs ([in] BOOL bMode) |
| HRESULT | SetFaceOpacity ([in] float fOpacity) |
| HRESULT | SetPointOpacity ([in] float fOpacity) |
| HRESULT | SetWireOpacity ([in] float fOpacity) |
| HRESULT | SetRenderZBuffer ([in] BOOL bMode) |
| HRESULT | SetRenderTwoSided ([in] BOOL bMode) |
| HRESULT | SetPointSize ([in] BOOL bIsForced,[in] float fPointSize) |
| HRESULT | SetPointColor ([in] BOOL bIsForced,[in] float fRed,[in] float fGreen,[in] float fBlue) |
| HRESULT | SetWireColor ([in] BOOL bIsForced,[in] float fRed,[in] float fGreen,[in] float fBlue) |
| HRESULT | SetPointColorObj ([in] BOOL bIsForced,[in] IRdColor *pColor) |
| HRESULT | SetWireColorObj ([in] BOOL bIsForced,[in] IRdColor *pColor) |
| HRESULT | SetInvisible ([in] BOOL bMode) |
| HRESULT | SetCastShadows ([in] BOOL bMode) |
| HRESULT | SetReceiveShadows ([in] BOOL bMode) |
| HRESULT | SetLayerIndex ([in] RtDWORD dwIndex) |
| HRESULT | GetForceAttribs ([out, retval] BOOL *bMode) |
| HRESULT | GetFaceOpacity ([out, retval] float *fOpacity) |
| HRESULT | GetPointOpacity ([out, retval] float *fOpacity) |
| HRESULT | GetWireOpacity ([out, retval] float *fOpacity) |
| HRESULT | GetRenderZBuffer ([out, retval] BOOL *bMode) |
| HRESULT | GetRenderTwoSided ([out, retval] BOOL *bMode) |
| HRESULT | GetPointSize ([out] BOOL *bIsForced,[out] float *fPointSize) |
| HRESULT | GetPointColor ([out] BOOL *bIsForced,[out] float *fRed,[out] float *fGreen,[out] float *fBlue) |
| HRESULT | GetWireColor ([out] BOOL *bIsForced,[out] float *fRed,[out] float *fGreen,[out] float *fBlue) |
| HRESULT | GetInvisible ([out, retval] BOOL *bMode) |
| HRESULT | GetCastShadows ([out, retval] BOOL *bMode) |
| HRESULT | GetReceiveShadows ([out, retval] BOOL *bMode) |
| HRESULT | GetLayerIndex ([out, retval] RtDWORD *dwIndex) |
|
|
Clear the contents of the object.
|
|
|
Set whether these attributes are forced to be used or a combination of parent attributes entity can be used.
|
|
|
Set the opacity of the faces.
|
|
|
Set the opacity of the vertices (points).
|
|
|
Set the opacity of the edges.
|
|
|
Specifies whether z-buffer should be pre-rendered prior to rendering this entity (true) or not (false).
|
|
|
Specifies whether entity should be rendered as two sided (true) or not (false).
|
|
||||||||||||
|
Set the size of the points.
|
|
||||||||||||||||||||
|
Set the color of the points.
|
|
||||||||||||||||||||
|
Set the color of the edges.
|
|
||||||||||||
|
Set the color of the points.
|
|
||||||||||||
|
Set the color of the edges.
|
|
|
Set visibility of the entity.
|
|
|
Set shadow casting ability of the entity.
|
|
|
Set shadow receiving ability of the entity.
|
|
|
Set the index of the geometry layer.
|
|
|
Get status of the forced mode.
|
|
|
Get the opacity of the faces.
|
|
|
Get the opacity of the vertices (points).
|
|
|
Get the opacity of the edges.
|
|
|
Get the z-buffer rendering mode statuss.
|
|
|
Get the two sided rendering mode status.
|
|
||||||||||||
|
Get the size of the points.
|
|
||||||||||||||||||||
|
Get the color of the points.
|
|
||||||||||||||||||||
|
Get the color of the points.
|
|
|
Get visibility of the entity.
|
|
|
Get shadow casting ability of the entity.
|
|
|
Get shadow receiving ability of the entity.
|
|
|
Get the index of the geometry layer.
|
1.3.2