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IRdPureLWShader Struct Reference

Inherits IDispatch.

List of all members.

Public Member Functions

HRESULT Clear ()
HRESULT SetShaderName ([in] BSTR bstrValue)
HRESULT SetShaderType ([in] BSTR bstrValue)
HRESULT GetShaderType ([out, retval] BSTR *pbstrValue)
HRESULT SetRosGraph ([in] void **bGrapValue)
HRESULT GetRosGraph ([out, retval] void *bGrapValue)
HRESULT GetShaderShortName ([out, retval] BSTR *pbstrValue)
HRESULT GetShaderFullName ([out, retval] BSTR *pbstrValue)
HRESULT AddShaderParam ([in] BSTR szShader,[in] VARIANT valuePar)
HRESULT LockPortableShaderData ([out, retval] void **ppShaderData)


Detailed Description

This dataobject represents shader interface.


Member Function Documentation

HRESULT IRdPureLWShader::Clear  ) 
 

Clear the dataobject

HRESULT IRdPureLWShader::SetShaderName [in] BSTR  bstrValue  ) 
 

Set the shader name

Parameters:
bstrValue specifies method name. This name is without the type (i.e. "texcoord_") prefix

HRESULT IRdPureLWShader::SetShaderType [in] BSTR  bstrValue  ) 
 

Set the shader type

Parameters:
bstrValue specifies the type.

HRESULT IRdPureLWShader::GetShaderType [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader type

Parameters:
pbstrValue receives the type.

HRESULT IRdPureLWShader::SetRosGraph [in] void **  bGrapValue  ) 
 

Set the shader type

Parameters:
bstrValue specifies the type.

HRESULT IRdPureLWShader::GetRosGraph [out, retval] void *  bGrapValue  ) 
 

Get the shader type

Parameters:
pbstrValue receives the type.

HRESULT IRdPureLWShader::GetShaderShortName [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader shrot name (without the type prefix)

Parameters:
pbstrValue receives the short name.

HRESULT IRdPureLWShader::GetShaderFullName [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader name

Parameters:
pbstrValue specifies the full shader name (inc. prefix).

HRESULT IRdPureLWShader::AddShaderParam [in] BSTR  szShader,
[in] VARIANT  valuePar
 

Set parameter of shader.

Parameters:
pbstrShader specifies the output shader string.

HRESULT IRdPureLWShader::LockPortableShaderData [out, retval] void **  ppShaderData  ) 
 

This method gets portable shader data, including parameters list and values.


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