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IRdLWShader Struct Reference

Inherits IDispatch.

Inherited by IRdLWShaderAlpha, IRdLWShaderColor, IRdLWShaderLight, IRdLWShaderModel, IRdLWShaderNormal, and IRdLWShaderTexCoord.

List of all members.

Public Member Functions

HRESULT Clear ()
HRESULT SetShaderName ([in] BSTR bstrValue)
HRESULT SetShaderType ([in] BSTR bstrValue)
HRESULT GetShaderType ([out, retval] BSTR *pbstrValue)
HRESULT SetRosGraph ([in] void **bGrapValue)
HRESULT GetRosGraph ([out, retval] void *bGrapValue)
HRESULT GetShaderShortName ([out, retval] BSTR *pbstrValue)
HRESULT GetShaderFullName ([out, retval] BSTR *pbstrValue)
HRESULT SetShader ([in] BSTR bstrShader)
HRESULT GetShader ([out, retval] BSTR *pbstrShader)
HRESULT LockPortableShaderData ([out, retval] void **ppShaderData)


Detailed Description

This dataobject represents shader interface.


Member Function Documentation

HRESULT IRdLWShader::Clear  ) 
 

Clear the dataobject

HRESULT IRdLWShader::SetShaderName [in] BSTR  bstrValue  ) 
 

Set the shader name

Parameters:
bstrValue specifies method name. This name is without the type (i.e. "texcoord_") prefix

HRESULT IRdLWShader::SetShaderType [in] BSTR  bstrValue  ) 
 

Set the shader type

Parameters:
bstrValue specifies the type.

HRESULT IRdLWShader::GetShaderType [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader type

Parameters:
pbstrValue receives the type.

HRESULT IRdLWShader::SetRosGraph [in] void **  bGrapValue  ) 
 

Set the shader type

Parameters:
bstrValue specifies the type.

HRESULT IRdLWShader::GetRosGraph [out, retval] void *  bGrapValue  ) 
 

Get the shader type

Parameters:
pbstrValue receives the type.

HRESULT IRdLWShader::GetShaderShortName [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader shrot name (without the type prefix)

Parameters:
pbstrValue receives the short name.

HRESULT IRdLWShader::GetShaderFullName [out, retval] BSTR *  pbstrValue  ) 
 

Get the shader name

Parameters:
pbstrValue specifies the full shader name (inc. prefix).

HRESULT IRdLWShader::SetShader [in] BSTR  bstrShader  ) 
 

Set the shader

Parameters:
bstrShader specifies the output shader string.

HRESULT IRdLWShader::GetShader [out, retval] BSTR *  pbstrShader  ) 
 

This method generates the shader.

Parameters:
pbstrShader specifies the output shader string.

HRESULT IRdLWShader::LockPortableShaderData [out, retval] void **  ppShaderData  ) 
 

This method gets portable shader data, including parameters list and values.


Generated on Tue Jan 31 21:03:03 2006 for trueSpace7 Data Objects by doxygen 1.3.2