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| HRESULT | Clear (void) |
| Clear all data in the Layer. | |
| HRESULT | GetID ([out] RtDWORD *pVal) |
| Return Renderer's ID for the Direct3D Layer. This is internal method of D3DView. | |
| HRESULT | SetID ([in] RtDWORD pVal) |
| Stores Renderer's ID for the Direct3D Layer. This is internal method of D3DView. | |
| HRESULT | GetScanningRootsCount ([out] RtDWORD *pVal) |
| HRESULT | GetScanningRoot ([in] RtDWORD dwIndex,[out] BSTR *pVal,[out] DWORD *dwRootType) |
| HRESULT | AddScanningRoot ([in] BSTR pVal,[in] DWORD dwRootType) |
| HRESULT | AppendScanningRoots ([in] IRdD3DLayer *pVal) |
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Clear all data in the Layer.
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Return Renderer's ID for the Direct3D Layer. This is internal method of D3DView.
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Stores Renderer's ID for the Direct3D Layer. This is internal method of D3DView.
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Method returns the number of graph roots that associated render target is required to scan for updates.
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Method returns the scanning root at specified index. Root type is combination of following values: D3DSR_VIEWROOT - 1 - This root is a viewroot - only subobjects are processed. D3DRS_OBJECT - 2 - This root is a plain watched object (i.e. camera, light). D3DRS_CAMERA - 4 - This root is a camera object.
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Method adds scanning root to the list (if not there already). Root type is combination of following values: D3DSR_VIEWROOT - 1 - This root is a viewroot - only subobjects are processed. D3DRS_OBJECT - 2 - This root is a plain watched object (i.e. camera, light). D3DRS_CAMERA - 4 - This root is a camera object.
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Method adds scanning roots from other layer to current one.
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1.3.2