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# IRdRenderAttributes Member List

This is the complete list of members for IRdRenderAttributes, including all inherited members.

Clear(void) | IRdRenderAttributes |
GetCastShadows([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetFaceOpacity([out, retval] float *fOpacity) | IRdRenderAttributes |
GetForceAttribs([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetInvisible([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetLayerIndex([out, retval] RtDWORD *dwIndex) | IRdRenderAttributes |
GetPointColor([out] BOOL *bIsForced,[out] float *fRed,[out] float *fGreen,[out] float *fBlue) | IRdRenderAttributes |
GetPointOpacity([out, retval] float *fOpacity) | IRdRenderAttributes |
GetPointSize([out] BOOL *bIsForced,[out] float *fPointSize) | IRdRenderAttributes |
GetReceiveShadows([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetRenderTwoSided([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetRenderZBuffer([out, retval] BOOL *bMode) | IRdRenderAttributes |
GetWireColor([out] BOOL *bIsForced,[out] float *fRed,[out] float *fGreen,[out] float *fBlue) | IRdRenderAttributes |
GetWireOpacity([out, retval] float *fOpacity) | IRdRenderAttributes |
SetCastShadows([in] BOOL bMode) | IRdRenderAttributes |
SetFaceOpacity([in] float fOpacity) | IRdRenderAttributes |
SetForceAttribs([in] BOOL bMode) | IRdRenderAttributes |
SetInvisible([in] BOOL bMode) | IRdRenderAttributes |
SetLayerIndex([in] RtDWORD dwIndex) | IRdRenderAttributes |
SetPointColor([in] BOOL bIsForced,[in] float fRed,[in] float fGreen,[in] float fBlue) | IRdRenderAttributes |
SetPointColorObj([in] BOOL bIsForced,[in] IRdColor *pColor) | IRdRenderAttributes |
SetPointOpacity([in] float fOpacity) | IRdRenderAttributes |
SetPointSize([in] BOOL bIsForced,[in] float fPointSize) | IRdRenderAttributes |
SetReceiveShadows([in] BOOL bMode) | IRdRenderAttributes |
SetRenderTwoSided([in] BOOL bMode) | IRdRenderAttributes |
SetRenderZBuffer([in] BOOL bMode) | IRdRenderAttributes |
SetWireColor([in] BOOL bIsForced,[in] float fRed,[in] float fGreen,[in] float fBlue) | IRdRenderAttributes |
SetWireColorObj([in] BOOL bIsForced,[in] IRdColor *pColor) | IRdRenderAttributes |
SetWireOpacity([in] float fOpacity) | IRdRenderAttributes |