Do you mean the angle arms when you say double lines?trueBlue wrote: ↑22 Oct 2022, 15:26Thanks!clintonman wrote: ↑22 Oct 2022, 04:27 Here's a copy of the changes including all the changes you made.
remove button highlight from all 6 GetDimPoints nodes
remove status message checkbox from 3 nodes inside GetDimPoints
de-export the DimLinear, DimAngle and DimText ORA exported panel
remove all connectors except Matrix conns from DimLinear, DimAngle and DimText - DimText kept Material List conn, hard to see color on selected item in the 3d view
utility toggletextgraphic - choose first text explicitly if not a valid dimension
note line 344 added (...) before || to fix the logic for the case where there is no valid dimension to default toggle toadded text orient setting/control - Lying, StandingCode: Select all
//select first if(firstSel == (scene && Node.Exists(sceneMeasureGroup)) || Node.Exists(objectMeasureGroup)) {
creating a new dimension in view mode will always have Lying orientation
Generally, if your view point is high, use the Lying orientation and if it is lower use the Standing orientation
Not sure if this was present in the previous version
Notice a double line in an Angel
Angle.png
.
Also, a ghost widget appears when creating Angles
Also, notice a Parenting status message now that you removed the "status message checkbox from 3 nodes inside GetDimPoints"
I don't see any ghost widget when creating angles. Can you show a screenshot?
I loaded the old version with status checkboxes and the parenting message still shows. Maybe you just didn't notice it before.