Hmm, I'll have a look into that, I might have to reverse the specular map to show you the bumps. The scale...yeah is a bit big, I'll need to look into that
Thanks steve
Models
- Steve
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Re: Models
Here's the island without the colour map, just so the displacement is a bit clearer...maybe i need to add a bit more random displacement to it
- marcel
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Re: Models
this project become interesting. I like the idea to do that with a team. the project seem to be inspired by comic book. I think about Moebius, a french illustrator witch have a wonderfull world. I imagine also a touch of Enki bilal and Flash gordon by Alex Raymond.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
- LeonRegis
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Re: Models
Ow it seems really good and I bet that the poly count is low, which makes it better for animating, right?
Yeah, this WIP shows exactly the power of a good team! And when I start my great WIPs in a near future I hope have a superb team like that!!! This is the prove and experience...
Keep the good work!
Yeah, this WIP shows exactly the power of a good team! And when I start my great WIPs in a near future I hope have a superb team like that!!! This is the prove and experience...
Keep the good work!
Be the change you want to see in the world. - Mohandas Gandhi
- Steve
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Re: Models
Thanks a lot guys, the Enki bilal is certainly an interesting one. Let's hope we can keep on suprising you in the future eh?
http://www.youtube.com/watch?v=OnoJecu9e7c" onclick="window.open(this.href);return false;
I must admit in hindsight I hope to draw a lot more future inspiration from that, it's a fantastic looking film
http://www.youtube.com/watch?v=OnoJecu9e7c" onclick="window.open(this.href);return false;
I must admit in hindsight I hope to draw a lot more future inspiration from that, it's a fantastic looking film
We've only just started Leon, let's HOPE it all stays that way, good luck with your WIPsleonregis wrote:Ow it seems really good and I bet that the poly count is low, which makes it better for animating, right?
Yeah, this WIP shows exactly the power of a good team! And when I start my great WIPs in a near future I hope have a superb team like that!!! This is the prove and experience...
Keep the good work!
Re: Models
weevil wrote:Fix'd, we did need you, I doubt the map's very...user friendly, and I don't really enjoy texturingMad Mouse wrote:See... you didn't need me after all textures look good. if a little shiny.
Maybe the nicest response we've had so farleonregis wrote:Scrumptious, pretty, wonderful, amazing, nicely done, lovely, fine!Best reaction we've had so far
And now?
So here's a view from the other side with less "Supershiney!"
EDIT: Forgot the picture, nice one
That's funny that you don't like texturing...I can do without modeling and much prefer to texture and to do the lighting
- Steve
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Re: Models
Maybe there's a chance you could join this group of "merry men" if you wish, at the moment I'm getting into the swing of things now, once we boot out this environment, and the first capital ship...at least once all those three pieces have been properly compiled and what this project actually is becomes clear and a proper informed decision could be madetahnoak wrote: That's funny that you don't like texturing...I can do without modeling and much prefer to texture and to do the lighting
Interested in giving it a swing?