The wolf has a few issues even when it does successfully import.trueBlue wrote: ↑23 Aug 2023, 18:27 Tried these two Wolf fbx files
Error:Code: Select all
ERR Source object: /Scripts/CustomCommands/fbxgroup2/callimport2 Error: Unspecified script error Line: 40, Char: 1 Script text: ClintonsFBX2019Plugin.FBXimport();
The skeleton joints all have a scale of 100, making them huge. - this needs a plugin code change
The skeleton has more than 1 root so there are skinning issues. The errors caused by this are fixed, but it still requires manually renaming the animation object to match the actor.