wrote a script that I hoped would replace the widget based locking system. The current developed locking system uses a widget to re-select the previous selection if the object is locked. This new method makes the object completely invisible to the tS selection widget, so you can actually select through to an object on the other side of the locked item. It works well for image plane based modelling. Maybe other things too.
It works by creating a "Kernel Package/DummyEncaps" and copying the insides of the selected object into it then removing the original object. The DummyEncaps is invisible to the 3D selection system.
It didn't work out and even had a tS crash issue when used directly on 2D groups.
It works with basic geometry objects, lights and cameras. It does not work with groups and works "funny" on 3D group members.
https://clintons3d.com/plugins/truespac ... fromselect
Lock Objects in 3D View
- clintonman
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Re: Lock Objects in 3D View
What is image plane-based modelling?
If it works well image plane-based modelling, maybe get the Image Planes as first selected 3D objects with no support for Groups?
If it works well image plane-based modelling, maybe get the Image Planes as first selected 3D objects with no support for Groups?
- clintonman
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Re: Lock Objects in 3D View
Just means having an image on a plane in the scene as a reference to model from
like in this tutorial
https://clintons3d.com/tutorials/truesp ... g1.asp.htm
like in this tutorial
https://clintons3d.com/tutorials/truesp ... g1.asp.htm
- clintonman
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Re: Lock Objects in 3D View
"Using Undo, undoing all of the commands used in the process = Crash"