Material Converter

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trueBlue
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Joined: 06 Jul 2009, 22:50
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Re: Material Converter

Post by trueBlue »

@Clinton
I was able to figure out how to add DiffuseStrength to the TextureShader using your Image Gamma from the Components - Compositing library

TextureShader
Add:
Image Gamma
DiffuseStrength


I was also able to figure out how to add the AlphaTestValue to the TextureAlphaShader and connect it to the Material - AlphaTestValue

TextureAlphaShader
Add:
AlphaTestValue

The only thing I can not figure out how to do is the Material - AlphaTest ComboControl
Any chance you could help with this?
EDIT: Just figured out how to do it :D
This is the last thing that is needed to convert all of the Compiled Material Attributes

I am using the InstancingMaterialTree as a test object
The tree on the right has been converted to shaders
As you can see with the Shadow, the AlphaTest ComboControl needs to change to Enable
AlphaTest.png
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