Final trueSpace 7.61 Beta 8 Unofficial Update
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Sounds Ambitious!
Thanks again!
Thanks again!
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update (Full version)
Revision dated March 28, 2018
viewtopic.php?f=55&t=3732#p37396
Bridge Synchronize - Author Clinton Reese
Updated new changes and added a Help panel
Cube Widget - Author Clinton Reese
Updated the XYZ colors to the default tS76 XYZ colors
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - i + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* 2D Unencapsulate
Restored the original command to the Unencapsulate button and changed the tooltip to 2D Unencapsulate
Revision dated March 28, 2018
viewtopic.php?f=55&t=3732#p37396
Bridge Synchronize - Author Clinton Reese
Updated new changes and added a Help panel
Cube Widget - Author Clinton Reese
Updated the XYZ colors to the default tS76 XYZ colors
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - i + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* 2D Unencapsulate
Restored the original command to the Unencapsulate button and changed the tooltip to 2D Unencapsulate
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update (Full version)
Revision dated May 03, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated:
Components - Compositing library - Author Clinton Reese
https://united3dartists.com/forum/viewt ... =31&t=1676
Clintons3dPlugin.rsx v.1638413 - Author Clinton Reese
Thanks Clinton!
Revision dated May 03, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated:
Components - Compositing library - Author Clinton Reese
https://united3dartists.com/forum/viewt ... =31&t=1676
Clintons3dPlugin.rsx v.1638413 - Author Clinton Reese
Thanks Clinton!
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update
Revision dated May 23, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated the Nurbs Curves scripts - Author Clinton Reese
https://united3dartists.com/forum/viewt ... 390#p54681
Added a Help button on the Notes aspect that directs you to:
http://www.clintons3d.com/plugins/trues ... urves.html Thanks Clinton!
Revision dated May 23, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated the Nurbs Curves scripts - Author Clinton Reese
https://united3dartists.com/forum/viewt ... 390#p54681
Added a Help button on the Notes aspect that directs you to:
http://www.clintons3d.com/plugins/trues ... urves.html Thanks Clinton!
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update
Revision dated May 23, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated the Point Clone script - Author Clinton Reese
Thanks Clinton for the updates!
Revision dated May 23, 2019
https://united3dartists.com/forum/viewt ... 732#p37396
Updated the Point Clone script - Author Clinton Reese
Thanks Clinton for the updates!
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
So I think I have found a solution for the Bridge not working between Model and Workspace.
From what I can tell there is no synchronization from Workspace to Model and the Views from either side.
Here is a Synchronize Camera that seems to work.
Drop it into Workspace, open a Model view, and Activate it. If you find that the Camera is not showing correctly in Model, Select the Synchronize Camera, and from Model select the View from Object
If you Minimize this node it in the Link Editor some interactions will stop working from Workspace.
Also here is a tS761 First Person Navigator version.
Select the tS761 First Person Navigator, from Model select the View from Object, and select the View button.
Files removed due to update.
From what I can tell there is no synchronization from Workspace to Model and the Views from either side.
Here is a Synchronize Camera that seems to work.
Drop it into Workspace, open a Model view, and Activate it. If you find that the Camera is not showing correctly in Model, Select the Synchronize Camera, and from Model select the View from Object
If you Minimize this node it in the Link Editor some interactions will stop working from Workspace.
Also here is a tS761 First Person Navigator version.
Select the tS761 First Person Navigator, from Model select the View from Object, and select the View button.
Files removed due to update.
- clintonman
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Nicely done. You should be able to make the modelside activate the camera reliably by having it in it's own node after the Connect node. I tested by having the view through a light and then pressing the activate button and it works with the modification. Without the modification I needed to deactivate and activate again to get it to switch views.
Code: Select all
tSBridge.SuggestTSStateByAlias("SV_VIEW_VIEW_CAMERA")
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Not sure what you mean, I am using that command.
Had a heck of a time getting it to work reliably. At first I had all of the scripts as one in a button script. I then broke it up.
Before if you had an object selected and then run the script, even though I had commands to unselect, object tool for model and workspace, and the select this camera, Model would use the last selected object to view from.
You would also notice that Model would change to Top view. Strange!
I have updated the script to run tSBridge.SuggestTSStateByAlias("SV_VIEW_VIEW_CAMERA") twice and that seems to work better.
Had a heck of a time getting it to work reliably. At first I had all of the scripts as one in a button script. I then broke it up.
Before if you had an object selected and then run the script, even though I had commands to unselect, object tool for model and workspace, and the select this camera, Model would use the last selected object to view from.
You would also notice that Model would change to Top view. Strange!
I have updated the script to run tSBridge.SuggestTSStateByAlias("SV_VIEW_VIEW_CAMERA") twice and that seems to work better.
- clintonman
- Captain
- Posts: 5430
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Here's a sample of what I mean. I just added the node at the end which only has the button press code. 100% reliable as far as I can tell.
EDIT:
Needs a way to switch workspace to the camera view as well.
EDIT:
Needs a way to switch workspace to the camera view as well.
- Attachments
-
- Synchronize Camera.RsObj
- (82.34 KiB) Downloaded 176 times
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Yep that works as you are running the command twice.
So do you think this should be incorporated into the update?
Thinking about adding a button to the Desktop panel that calls it.
Edit: It does -> D3DView.SetActiveCamera("", '{2C152F81-45A2-4035-8896-9E49D60C8A7A}')
Is that not working for you?
So do you think this should be incorporated into the update?
Thinking about adding a button to the Desktop panel that calls it.
Edit: It does -> D3DView.SetActiveCamera("", '{2C152F81-45A2-4035-8896-9E49D60C8A7A}')
Is that not working for you?