The trueSpace 7.61 Beta 8 Unofficial Update 4 has been Officially/Unofficially updated to Revision: September 04, 2018
viewtopic.php?f=55&t=3732
Newest addition includes Clinton's 3D UnEncapsulate script that unencapsulates 3D and 2D grouped objects properly.
Above code was added to the Unglue.xml file that is called from:
WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* Unencapsulate 3D icon - Unencapsulates selected objects.
* 3D Encapsulate icon / RMB - 3D Unencapsulates selected objects.
* Encapsulate icon / RMB - Unencapsulates selected objects.
Thanks Clinton for all that you DO to make trueSpace the best that it can BE
Final trueSpace 7.61 Beta 8 Unofficial Update
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Notice you have a UnencapsulateFix for Update 4 on your website.clintonman wrote: ↑04 Sep 2018, 01:00 Updated 3D UnEncapsulate script.
Removes extraneous pivot and animclip nodes.
Is there a problem with the script included in Update 4?
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update
The update has unencapsulate and 3d unencapsulate running the same code, so the fix restores the non-3d unencapsulate so nodes are not deleted.trueBlue wrote: ↑22 Nov 2018, 01:48Notice you have a UnencapsulateFix for Update 4 on your website.clintonman wrote: ↑04 Sep 2018, 01:00 Updated 3D UnEncapsulate script.
Removes extraneous pivot and animclip nodes.
Is there a problem with the script included in Update 4?
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update (Full version)
Revision dated March 13, 2018
viewtopic.php?f=55&t=3732&p=37396#p37396
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
* P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - I + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
Revision dated March 13, 2018
viewtopic.php?f=55&t=3732&p=37396#p37396
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
* P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - I + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
- clintonman
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Any other changes planned for the near future? I need to update my website and scripts to match what you have here.
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
One of the reasons for these changes was to match your tools. I noticed I missed a couple scripts in your Pivot Snap.clintonman wrote: ↑14 Mar 2019, 02:38 Any other changes planned for the near future? I need to update my website and scripts to match what you have here.
Thinking I should restore the Unencapsulate 2D command to the original too, but I am not really sure why.
Is there a need for LE.Unencapsulate('') ??? What tools need to change to be in sync? I could include the changes.
I did notice that one of your shortcuts in your Widget Help was incorrect. The object and view Move, Rotate, Scale toggle off. Should be Shift + MMB click in empty space. There is a duplicate also, Shift + LMB
I want to keep the original trueSpace colors for the widgets in the update. I went a different route with the Widget Help, making them popup panels instead of using markers.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I'd like to see the original Unencapsulate back. It's not useful for typical user, but is useful for development when you need to keep nodes and not have them disappear.trueBlue wrote: ↑14 Mar 2019, 13:12One of the reasons for these changes was to match your tools. I noticed I missed a couple scripts in your Pivot Snap.clintonman wrote: ↑14 Mar 2019, 02:38 Any other changes planned for the near future? I need to update my website and scripts to match what you have here.
Thinking I should restore the Unencapsulate 2D command to the original too, but I am not really sure why.
Is there a need for LE.Unencapsulate('') ???
Capture.PNG
What tools need to change to be in sync? I could include the changes.
I did notice that one of your shortcuts in your Widget Help was incorrect. The object and view Move, Rotate, Scale toggle off. Should be Shift + MMB click in empty space. There is a duplicate also, Shift + LMB
I want to keep the original trueSpace colors for the widgets in the update. I went a different route with the Widget Help, making them popup panels instead of using markers.
Ok, so it looks like your new widgets have all the changes included in the last widgets I created. That was the big one that needed updating to match yours. As is the installer will destroy the update 4 widget changes. I agree that the widget colors should be tS standard and I can modify my custom script to just change the colors to industry standard. The other scripts I had in mind including the pivot snap just need to be moved from the main section to the "old/already included in unofficial update" section of my website.
Replacing the markers with popups should be a huge improvement.
Edit: Just looked through my site and the standard colors script already works with update 4. So I just need to move items into the "old" section.
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update (Full version)
Revision dated March 14, 2018
viewtopic.php?f=55&t=3732&p=37396#p37396
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
* P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - I + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* 2D Unencapsulate
Restored the original command to the Unencapsulate button and changed the tooltip to 2D Unencapsulate
Thank you Clinton!
Updated the trueSpace Beta 7.61 Standalone toolbars too.
Not sure about your Maya style background navigation widget installation.
There is several changes to the Background widget in the update 4
Revision dated March 14, 2018
viewtopic.php?f=55&t=3732&p=37396#p37396
Point Edit widget 1, 2, and 3
PE Pivot Snap - Author Clinton Reese
* P + LMB select the widget sets the Pivot to the selected element
New - Changed the status message so that it clears after several seconds.
New - P + RMB select the widget moves and rotates the Pivot to the selected Face
New - P + MMB select the widget moves and rotates the Pivot to the object's Center
Changed the Point Edit widget 3 back to the default tS76 XYZ colors
Background, Camera 2, Object Navigation, and Point Edit widget(S)
New - I + LMB select the widget opens it's Widget Help panel
Model File menu
New added - Tools/ Spline Polygon tool
WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* 2D Unencapsulate
Restored the original command to the Unencapsulate button and changed the tooltip to 2D Unencapsulate
Thank you Clinton!
Updated the trueSpace Beta 7.61 Standalone toolbars too.
Not sure about your Maya style background navigation widget installation.
There is several changes to the Background widget in the update 4
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update
Nice. I don't think we have to worry about the Maya navigation, I think it just adds itself in to what exists and I dont' think there are any shortcut overlaps. It uses alt + mouse buttons. The real problem was the object and scene navigation. Those installers replaced items in the existing widgets.trueBlue wrote: ↑14 Mar 2019, 17:56 I have made some changes to the trueSpace 7.61 Beta 8 Unofficial Update (Full version)
Revision dated March 14, 2018
viewtopic.php?f=55&t=3732&p=37396#p37396
...
Thank you Clinton!
Updated the trueSpace Beta 7.61 Standalone toolbars too.
Not sure about your Maya style background navigation widget installation.
There is several changes to the Background widget in the update 4
Re: Final trueSpace 7.61 Beta 8 Unofficial Update
@ Clinton
I would like to get in sync with you with the Animation preference panel.
Including the Bridge Synchronize, Bake Keyframes, and Automatic Keyframing scripts.
Bridge Synchronize 1.) I would like to include your Timer and Manual buttons. Need help from you on their usage in the help file.
2.) Activate On/Off button. I was trying to make it more user freindly for non LE users.
On - Loads the script into the scene, opens it's floating panel, set 'active', and runs the script.
* Need to impove this button script to check for the script in the scene and loading the panel. IE: When user selects the Activate button mutiple times.
* Check and store user's current Bridge (Auto, On, Off) setting so that it can be restored with the Off button script.
* Provide feed back in the Status Line.
Off - Uncheck 'active, deletes script in the scene, clear Status message, and restores user's Bridge setting.
Test in tS7.61B.4 - Using your version or mine, only the first frame is rendered from Model even though I can see keyframes in the Model's Scene Editor. Model's scrubber is not working either.
I does render the frames when using Model's Render to File, only when I have Animation set to Workspace and either script version is active.
With your version the Bridge setting is not being changed.
I will provide more information on the Bake Keyframes and Automatic Keyframing later.
I would like to get in sync with you with the Animation preference panel.
Including the Bridge Synchronize, Bake Keyframes, and Automatic Keyframing scripts.
Bridge Synchronize 1.) I would like to include your Timer and Manual buttons. Need help from you on their usage in the help file.
2.) Activate On/Off button. I was trying to make it more user freindly for non LE users.
On - Loads the script into the scene, opens it's floating panel, set 'active', and runs the script.
* Need to impove this button script to check for the script in the scene and loading the panel. IE: When user selects the Activate button mutiple times.
* Check and store user's current Bridge (Auto, On, Off) setting so that it can be restored with the Off button script.
* Provide feed back in the Status Line.
Off - Uncheck 'active, deletes script in the scene, clear Status message, and restores user's Bridge setting.
Test in tS7.61B.4 - Using your version or mine, only the first frame is rendered from Model even though I can see keyframes in the Model's Scene Editor. Model's scrubber is not working either.
I does render the frames when using Model's Render to File, only when I have Animation set to Workspace and either script version is active.
With your version the Bridge setting is not being changed.
I will provide more information on the Bake Keyframes and Automatic Keyframing later.