Low poly human model

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pugman 1
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Low poly human model

Post by pugman 1 »

Here is a low poly model i made in blender i followed a vid with someone using maya .I noticed
he needed lots more mouse click to do editing than i did in blender
This model can now be sculpted on or do the detail with polys
Here is the tut from youtube.
http://youtu.be/vLkY6U6Jh14" onclick="window.open(this.href);return false;
Cheers Ralph
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Human model low poly.JPG
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Draise
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Re: Low poly human model

Post by Draise »

Hey! What happened to this project? You get any further? (I think this reminds me a bit of my own blender tutorials that I only get halfway through!) :?
pugman 1
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Re: Low poly human model

Post by pugman 1 »

This is just a base mesh for any human i want to make .
i can take this into zbrush ,blender ,modo or sculptris and work on him how ever i
want .The main thing i always have that base mesh nice low poly
froo
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Re: Low poly human model

Post by froo »

Cool! That will definitely cut some time out of the process.
He needs a name - how about: Gene (short for: Generic Man!) :lol:

Looks great Ralph!

Froo
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BNG
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Re: Low poly human model

Post by BNG »

There's also a plugin script for Anim8or 3D which has configurable parameters. Greetings to btw. Leroy.
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Finis
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Re: Low poly human model

Post by Finis »

Flagged. We are besieged by spam bots.

Same as jamesbone. Senseless posts on old threads and "Yeah I'm wondering this too. Trying to export a map" are the exact words jamesbone spambot put on a post!

This behavior gets the bot past automatic 'social credit' score systems, like Discourse has, that mete out privileges by participation. Then it will post spam.
Mice die in traps because they don't know why the cheese is free. -- seen on a bumper sticker
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bitkar
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Re: Low poly human model

Post by bitkar »

ya, that is a plaque of this century. Internet used to be quite nice place.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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