trueSpace7.61 Beta 8 Standalone

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trueBlue
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trueSpace7.61 Beta 8 Standalone

Post by trueBlue »

Unofficial Update Version 6

Revisions:
July 06, 2009
February 21, 2010
November 01, 2012
May 23, 2019
August 19, 2019
October 19, 2020

This Unofficial Update is for trueSpace7.61 Beta 8 Standalone, version only!
IMPORTANT: This Update should not be used with any other trueSpace versions!

:: Layouts

4View, Default, Floating, Expanded, Workspace, and YafaRay4tS
These layouts have been fixed to prevent the toolbars from showing on the Desktop, when trueSpace is Minimized, by docking them into the bottom Status view
* Removed the tSMainWnd nodes
* Removed all of the RS...toolbar Frame Windows
* All Layouts include the new WorkspaceMain2, Main2, WinGUID_Bar, and LENavigatorBar toolbars
* YafaRay4tS layout with YafaRay libraries and toolbar
* WorkSpace layout with new expanded Horizontal toolbars
* 4View layout has 3 new WinGUID_Bar toolbars set to their WinID for the ortho views

:: Widgets

Object Move, Rotate, and Scale widgets
Additional controls:
* Shift + LMB click in empty 3D Space deactivates Object widgets
* Rotate - Ctrl + LMB click rotates selected object +45 degrees
Alt + LMB click rotates selected object -45 degrees

Camera Move, Rotate, FOV, and Rectangle Zoom widgets
Additional controls:
* Shift + LMB click in empty 3D Space deactivates Camera widgets
* FOV - RMB click in empty 3D Space resets FOV
* Rectangle Zoom - RMB click in empty 3D Space resets FOV

Background widget
Additional controls:
* Zoom to Selection - Author Clinton Reese
* MMB click - Zooms the view to the current selection or Point Edit selection
* Ctrl + MMB click Moves the view to the current selection or Point Edit selection 'Look At'
* Shift + MMB click - Moves the view to all objects in the scene
* Coma + LMB Drag - Shows All
* Period + LMB Drag - Hides All (Except selection)
* B + I click in empty 3D Space - Opens the Widget Help panel

Object Navigation widget 1, 2, 3
Object Navigation widget 4, 5, and 6 with Selector Cage widget - Author Clinton Reese
Additional controls:
Sphere
* LMB + Drag - Moves selected object in X and Y
* MMB + Drag - Moves the widget
* RMB click closes the widget
* Ctrl + RMB click opens the Object Navigation Widget's Preferences
* Ctrl + LMB click opens the selected object in the Link Editor
* Alt + LMB click navigates to the Scene in the Link Editor
* P + LMB click - Opens the Axis Widget 'Toggles On/Off'

Bars, Triangles, Cubes, and Arcs
* Ctrl + LMB click opens their Mouse settings
* LMB + Drag on Arcs rotates from the Axis
* RMB + Drag on Arcs rotates from object center

* MMB click the Bars, Triangles, and Sphere activates the Object Move widget
* MMB click the Arcs activates the Object Rotate widget
* MMB click the Cubes activates the Object Scale widget
* Shift + LMB click in empty 3D Space deactivates Object widgets
* Alt + LMB click the Bars activates the X. Y. and Z Axis locks. 'Toggles On/Off'
* Shift + LMB click the widget switches to the next Object Navigation Widget
* Ctrl + RMB click the widget switches to the Selector Cage Widget
* I + LMB click the widget opens the Widget Help panel

Object Navigation widget 7 - Centered Object Navigation Widget - Author Clinton Reese
Additional controls:
* Shift + LMB click the widget switches to the next Object Navigation Widget

Object Navigation widget 8 - Centered Object Navigation Widget with Selector Cage widget - Author Clinton Reese
* Shift + LMB click the widget switches to the next Object Navigation Widget

Selector Cage widget
Additional controls:
* Ctrl + RMB click on widget switches to the Object Navigation Widget
* Ctrl + LMB click on the widget activates the widget's Mouse Settings panel

Point Edit widget 1, 2, and 3
Additional controls:
Point Edit Snap - Author Clinton Reese
* P + LMB click the widget sets the Axis to the selected Face, Edge, or Vertex
* P + RMB click the widget moves and rotates the Axis to the selected Face
* P + MMB click the widget moves to object center and rotates the Axis to the selected Face
* RMB + Drag on Arcs rotates from the Axis
* O + LMB select the widget switches to Mesh Object Coordinate Mode 'Toggles On/Off'
Note: Sphere turns to Cyan color when On
Switch to the Object Coordinate system to change the widget's behavior
IMPORTANT: This will also have an effect on the Tangent Coordinate system
Switch back before using the Tangent Coordinate system

Sphere
* LMB + Drag - Moves selected object in X and Y
* MMB + Drag - Moves the widget
* Ctrl + RMB click - Opens the Point Edit preference panel
* Alt + LMB select - Opens the Quad Menu
* Ctrl + LMB select - Closes the Quad Menu

Bars, Triangles, Cubes, & Arcs
* Ctrl + LMB click opens their Mouse settings panel
* MMB click the Bars, Triangles, and Sphere activates the Object Move widget
* MMB click the Arcs activates the Object Rotate widget
* MMB click the Cubes activates the Object Scale widget
* Shift + LMB click in empty 3D Space deactivates Object and Camera widgets
* Alt + LMB click the Bars activates the X, Y, and Z Axis locks. 'Toggles On/Off'
* Shift + LMB click the widget switches to the other Point Edit Widgets 'Cycles'
* I + LMB click the widget opens the Widget Help panel

Camera 1 widget
Includes an Orbital widget
Additional controls: Same as Camera 2
* Shift + LMB click the widget, switches to Camera 2
* I + LMB click the widget opens the Widget Help panel

Camera 2 widget
Additional controls:
* Shift + LMB click the widget, switches to Camera 1
FOV
* LMB click - View from Camera
* LMB + Drag - Adjust FOV
* RMB click - Resets FOV when viewing from Camera

Rotate (Sides)
* LMB + Drag - Spin Left & Right
* LMB + Alt + Drag - Orbit 360 degrees
* RMB + Drag - Tilt Up & Down
* RMB + Alt + Drag - Tilt Left & Right
* RMB select shows the Camera's floating panel

Move (Back)
* LMB + Drag - Move X & Y
* LMB + Alt + Drag - Forward & Reverse
* RMB + Drag - Move X & Z

Stand (Legs)
* LMB + Drag - Move Left & Right
* LMB + Alt + Drag - Move X & Z
* RMB + Drag - Move Up & Down

* I + LMB click the widget opens Widget Help panel

Spot light widget
Rotate & Move
* RMB click - Opens the Spot panel
Outer ring
* RMB click - Resets the Angle

View widget
Additional controls:
Encircle 'Green'
* Shift + LMB select Opens the 3D View Widget
* Shift + RMB shows the current Eye camera panel
* I + LMB click the Encircle opens Widget Help panel
Perspective view
* Ctrl + LMB click Rotates the Perspective view
* Alt + RMB click resets the Perspective view
Ortho view
If any 3D Window is in Isometric view
* Ctrl + LMB click Rotates the Isometric view

Rotate X 'Blue'
* RMB click opens Link Editor
Rotate YZ 'Red'
* RMB click opens Animation Editor

Top Right Triangle
* LMB click cycles Front, Left, Back, Right, and Perspective
* LMB + Drag resets the current View
* RMB + Drag creates an Entry Point camera at current view

Bottom Left Triangle
* LMB click cycles Nearest Ortho and Perspective
* LMB + Drag resets the current View
* RMB + Drag creates an Camera at current view

Skeleton tool widget
* Added missing X-Ray brick

Material Inspect widget
Additional controls:
* LMB + Drag - Selects object
Left click to Inspect object and then LMB + Drag to select it
* RMB + Drag - Opens the material in the Link Editor
Left click to Inspect object and then RMB + Drag to open in the Link Editor
* Cancel - Right click in 3D Space cancels the Inspect widget
* I + LMB click in 3D Space - Opens Widget Help panel

Axis widget
Additional controls:
Sphere
* RMB click - Closes the Axis widget
* P + Drag - Opens the Axis Snap panel
* MMB click - Hides the Arcs and Arrows
* MMB + Drag - Shows the Arcs and Arrows
* I + LMB click - Opens Widget Help panel

Default context widget
Select
* Ctrl + X + LMB click in 3D Space = Cut selected object
* Ctrl + V + LMB click in 3D Space = Paste last Cut object
Widget based locking - Author - Clinton Reese
* L + LMB click in 3D Space = Lock selection
* U + LMB click in 3D Space = Unlock selection
* ALT + LMB click in 3D Space = Select Locked object

:: Panels

* Character Editor/Skeleton tool - Joint Placement to Center
* Object Render Attributes - The Default aspect has been moved to the Settings aspect
* Windows Settings panel - Fixed it so it works
* PhotoRenderer
Added an Vray aspect that includes some scripts to update Vray
* Vray
Added a Model aspect that includes a script to update the Photo Renderer
* Scene panel
Changed the command for the "Show Object Attribs" to the new Show script
* Postprocess panel
Added Edit Boxes, Scrubbers, and Reset button
* Soft Selection
Added a gradient image
* Brush Displacement
Added a gradient image

:: Preferences

Cameras
Camera & EntryPoint
* Open New Window using Width & Height
* Yafaray Camera
* Added a Reset Rotation and View button to all cameras, that synchronizes with Model

Lights
* All Lights have a new UI with all of their aspects showing in the Stack/Panel and include an Intensity attribute for their Solid Color. Default = 1 which equals no Intensity.
* Spot and Projector's Preferences have button scripts that change their Attenuation to No Falloff, Linear Falloff with distance, and Inverse Square Falloff with distance. RMB command resets to trueSpace's Default.
* Color picker for the light's color and Color aspect for advance color settings. - Author Clinton Reese.
Note: The Default light setup is the only library item that was modified with the new lights. Unfortunately all preexisting lights, scenes, libraries, and Light setups will have the original lights.
* Added a Cylinder primitive to the Spot and Projector lights and its radius is hooked up to the light's Angle attribute.
* Modified the shapes for Infinite, Directional, Sky, and Omni.
* Projector - Added a Square spot light bitmap, camera, and a Sequence aspect enabling a user to load and animate a sequence of images.
* Added a Reset Rotations, Preferences, and a View 'On/Off' button to the Spot and Projector lights panels.
* Added a IES button to the Spot and Projector lights panels.
* Added a Widget to all Workspace lights
RMB select the unselected light's shape, opens it's floating panel

Primitives
Add
* Object Render Attributes to each primitive
* Tube primitive "Does not have a widget"
* Settings icon
LMB click - Selects the preferences node and opens Settings in the Keying panel
RMB click - Selects the parent object

Snapping
* Exported the 'Snap Radius' attribute on the Grid aspect.
* Vertex Snap - Author Clinton Reese
* Axis Snap - Author Clinton Reese

UV Editor Preferences
Lightened the color of the Background bitmap control
Color aspect
* Brush Size attribute and scrubber

Desktop
* Customized Desktop panel exposing all aspects to the Default aspect
* Synchronize and Protect Workspace buttons - Author Clinton Reese
* Enter button renames the scene
LMB click Inserts the current Scene name
RMB click Resets the Scene name to Space 2D
* Undo History Clear button
* Dialog settings View button
* Recent Files Clear button

Animation Preferences
* Shrink Range button script. - Author Clinton Reese
* Scrubbers for Start and End 'Play Range'
* Advance Frame
Advance frame forwards or backwards by amount entered
* Automatic Keyframing and Bake Keyframes. - Author Clinton Reese
Navigation widget(s), Object Move, Rotate, Scale, Camera Move, Rotate, FOV, Spot, Projector, and Camera(s) widgets include Automatic Keyframing

Mesh Editor Settings
Default and Soft aspects
* Attribute buttons for setting default colors 'Right click Reset'
Mirror aspect
* Mirror attribute button scripts. - Author Clinton Reese
* Help link and Reset Default settings button 'Right click Reset'
* Copy and Mirror button script

Material Editor - Library Browser Edition
* Active Editor button
RMB click to Reset
* Library Places button
RMB click to Update Library Places
* Library button
2D Aspect / 1D 2D Aspect button
LMB click - Saves the 2D Aspect frame's current Location, Height, and Thumbnail size
RMB click - Saves the 1D 2D Aspect frame's current Location, Height, and Thumbnail size
Note: Also saves the current aspect, 1D, 2D, or 1+2

Tip: To update the Library Browser, right click the Library Places button or select the Update Library Places icon in the Material Editor.
In the Library Places -> Combo Control, select the Main Library Place.
In the next Combo Control, select which library you would like to open.
Note: At any time your libraries are not showing, select the Update Library Places icon again to update the Library Places.
To use the D3DMaterials, select the D3DMaterials in the Library Places -> Combo Control.
In the next Combo Control, select the Materials - DX9 and press your Enter key.

D3D Material Editor
Includes the UV tools, Render Scene, Render Object, Render Animation, Render to File, Edit material in Link Editor, Update Library Browser, and Convert D3D materials Author - Clinton Reese

Vray Material Editor
Includes: Modified Offline Render icons - Render Scene, Render Area, Render Object and Render Animation, enabling them to resize the Vray render window using the Vray panel's - Width and Height values, UV tools, and Update Library Browser.

:: Workspace Shortcuts

Redefined and added additional shortcuts, included a backup, and a Shortcut list.
* Window.Shortcuts.default
* tS761 Workspace Shortcut List.rtf
* Workspace shortcuts XML.

Object Move and Rotate shortcuts
3DView - 'Window in focus with object selected'
Code: Select all

Code: Select all

Object Move
4		-X Move Left 0.1
6		+X Move Right 0.1
8		-Y Move Forward 0.1 'Object Space'
2		+Y Move Reverse 0.1 'Object Space'
CTRL+4		-X Move Left 1.000
CTRL+6		+X Move Right 1.000
CTRL+8		-Y Move Forward 1.000 'Object Space'
CTRL+2		+Y Move Reverse 1.000 'Object Space'
Page Up		+Z Move UP 0.1
Page Down	-Z Move Down 0.1
CTRL+Page Up	+Z Move UP 1.000
CTRL+Page Down	-Z Move Down 1.000
Home		   Normalize Location
Object Rotate
7		+Z Rotate Left 1.000 degree
9		-Z Rotate Right 1.000 degree
1		-X Rotate Forward 1.000 degree
3		+X Rotate Reverse 1.000 degree
0		+Y Rotate Left 1.000 degree
.		-Y Rotate Right 1.000 degree
CTRL+7		+Z Rotate Left +45 degrees
CTRL+9		-Z Rotate Right -45 degrees
CTRL+1		-X Rotate Left -45 degrees
CTRL+3		+X Rotate Right +45 degrees
CTRL+0		+Y Rotate Left +45 degrees
CTRL+.		-Y Rotate Right -45 degrees
End		   Normalize Rotation
:: Toolbars

jScript Record toolbar
* Added a Stop all Activities icon

VBScript Record toolbar
* Added a Stop all Activities icon

3D Record toolbar
* Added RMB command to the 3D Record toolbar button which opens its preference panel in the Stack/Settings

WorkspaceMain, WorkspaceMain2, BottomBar, and BottomBar2 toolbars
* 2D Encapsulate icon - 2D Encapsulate selected objects
* 2D Unencapsulate icon - Unencapsulate selected objects - Author Clinton Reese
* 3D Encapsulate icon - 3D Encapsulate / 3D Unencapsulate
* 3D Unencapsulate icon - Author Clinton Reese
* Flatten History icon - Flatten History / Flatten History and UnDo UV Projections
* Copy icon - Copy object / Copy selected objects
RMB command includes multiple selections and inserts the copied objects to any opened Link Editor view at X = 600 and Y = 600 and offset each copied object horizontally by 60
* Reset Default Context icon - Reset to Default Context? / Resets to Default Context
* Default Context Backup icon - Save current state "Default Context Backup"
* Scene icon - Generate new Space / Navigate to the scene level in the Link Editor
* 3D Record toolbar icon - 3D Record / 3D Record Preferences "Opens in Settings"
* jScript Macro toolbar icon - jScript Macro toolbar / Insert jScript Command
* VBScript Macro toolbar icon - VBScript Macro toolbar / Insert VBScript Command
* Unlook At icon - Unlook At "Removes Look At"
* Look At icon - Look At / Unselect
* Show icon - Show selected objects / Show selected object's Object Render Attributes
* Hide icon - Hide selected objects / Show selected object's Object Render Attributes
* Show All icon - Show All - Lights, Cameras, and Objects
* Hide All icon- Hide All - Lights, Cameras, and Objects
* Show Cameras and Lights icon - Show All - Cameras and Lights
* Hide Cameras and Lights icon - Hide All - Cameras and Lights
* All toolbars that have Object render modes and Grid modes, have a RMB command that sets their render mode for ALL windows
* IES Profiles icon - IES Profiles / Spot Cone "Added to the Lights tools"

Main2 toolbar
* Render to File
RMB Opens the Render to File folder - Author Clinton Reese
* Quad Window
RMB Saves Quad Window's user modifications

Animation Editor toolbar
Added a prototype

UV Editor toolbar
* Select by Material, Hide, and Show geometry icons
* Next Material icon
LMB click Next Material
RMB click Previous Material
* Undo/Redo icons
* Move selection icon
RMB click opens the Snapping aspect
*Paint Brush(s)
RMB click opens the Color aspect
* Export texture icon
RMB click opens the Export aspect

Workspace Navigation
* Select by Painting icon - RMB = Resets the Default PE selection settings
* Set Default Pose icon - Added a dialog to cancel setting the Default Pose if one is already present.
* Added the missing Flatten Axis button which is used to store the pivot into mesh for procedural animations.
* Fixed the Weight Paint tool's wrong command.
* Changed the tooltip for the Axis - Normalize Orientation to Reset Axis
* Added MeshModifiers.ConvertSelection('','') command to the Shrink and Grow buttons. Author Clinton Reese
* Added the missing Transfer Skinning Weights button which is used to transfer the Skin Weights from one Character to another.
* Added an Unselect command to the Object tool.
* Added RMB command to the Axis tool button which toggles the Axis Widget to show In Front.
* Added Vertex Snap widget, Face Snap, and Fix Bad Geometry. - Author Clinton Reese

Custom Toolbars - Red, Gold, and Blue toolbars.
* Red - Cut & Paste, Copy Attributes, trueSpace ToolBars, Background Image Camera, and Cube Widget - Author Clinton Reese
RMB command opens Custom Toolbars preferences panel to Open and Save all toolbars.
Note: Open - Synchronizes all trueSpace toolbars and opens the custom toolbar in a Link Editor window, where you can modify it and Save it.

* Blue - Camera tools, 3D View Widget, Animation Panel, Transform Objects, and Replace Objects icons.
RMB command opens Custom Toolbars preferences panel to Open and Save all toolbars.
Note: Open - Synchronizes all trueSpace toolbars and opens the custom toolbar in a Link Editor window, where you can modify it and Save it.

* Gold - Opens the Clinton toolbar that is compatible with 'C3D Persistent Install v2' - Author Clinton Reese
RMB command opens Custom Toolbars preferences panel to Open and Save all toolbars.
Note: Open - Synchronizes all trueSpace toolbars and opens the custom toolbar in a Link Editor window, where you can modify it and Save it.

Includes:
D3D Render
Align and Distribute
Grid Array 2
Radial Array 2
Lathe Sweep
Point Clone
Plane Loop
Static Sweep
Normal Move
Freeze Transforms
Parent - Unparent
Toolbar Manager
Interpolation toolbar
Nurbs toolbar
Target Weld
trueBevel
Mesh Object Coordinate System
Mirror Matrix
Deformers
Quad Menu
Quad Toolbar
Character FK Controls
Constraint Scripts
Particle Scripts
Mesh Origin
Workspace Layers 3
UnSelectable
Rectangle Select
Face to Face PE snapping

YafarayScripts version 9
LoadRAPreset

Workspace File Menu
* Help - United 3D Artist (Web Link), Updates (Web Link)
* Save As - Object, Recording, Scene, and Optimize
Note:
Save As Recording saves the scene with compression.
Optimize - Removes Vray attributes. Save As Recording saves the scene with compression.

WinGUID_Bar
Added to the main view's title bar in all layouts
Uses the main 3D window's WinGUID in the commands for the Views, Ground, Scene render attributes, Reset view, and Look at Selection icons. Which means the window does not have to have focus in order to work.
Includes:
* Material Editor
* Set Camera - LMB = Set Camera / RMB = Eye view.
* Look at Selection - LMB = Look a selection / RMB = Look at next object.
* Perspective - RMB = Rotates the View.
* Isometric - RMB = Rotates the View.
* Object Move, Object Rotate, and Object Scale - RMB = Exit
* Camera Move, Camera Rotate, Camera FOV, and Rectangle Zoom - RMB = Exit
* Zoom to Selection - LMB = Zoom to Selection / RMB = Zoom to next object.
* Zoom to next Object - LMB = Zoom to next Object / RMB = Zoom to All.
* New View - LMB = Opens a 3D Window with a NewViewBar toolbar set to its WinID
NewViewBar toolbar
* Save New View - LMB = Saves the window's current size and location.

LENavigatorBar
H button
* LMB = Hide All except selection
* RMB = Show All
P button
* LMB = Select Parent
* RMB = Open selected parent in the Link Editor
C button
* LMB = Select Child
* RMB = Open selected child in the Link Editor
< button
* LMB = Select previous object
* RMB = Open previous object in the Link Editor
> button
* LMB = Select next object
* RMB = Open next object in the Link Editor
| button
* LMB = Center selected object in the Link Editor
* RMB = Center next object in the Link Editor
Ctrl+ button
* LMB = Toggle On/Off for LMB Selecting/Deselecting Objects - Author Clinton Reese
* RMB = Unselect
Open button - Open the Link Editor Navigator menu
* RMB = Open Scene
Organize button
* LMB = Minimize All and Arrange
* RMB = Maximize All and Arrange
Arrange button - Arranges all panels
Select button - Opens the Select/Alphabetize panel - Author Clinton Reese
Scene button - Opens the Scene
Object button
* LMB = Opens the selected object in the Link Editor
* RMB = Open Scene
Active Window button
* LMB = Open Active Window

:: Library

Buttons
Modified Offline Render icons - Render Scene, Render Area, Render Object and Render Animation, enabling them to resize the Vray render window using the Vray panel's - Width and Height values

My Anim Clips includes a camera animation
My Objects
My Scenes
* My Scene.RsScn includes Save RsScn that opens on Load
* My Backup.RsScn includes Save RsScn Incrementally that opens on Load
* My Recording.RsScn includes Save RsRcd that opens on Load

My Recordings:
* Modified Underwater - Original Author Matthew J. Collins (Délé)
* trueSpace with a modified Earth object - Original Author Clinton Reese
* Happy Fourth of July - Original Author Johny Tho
* Earth Wind and Fire - Original Author Noko

YafaRay Lights
YafaRay Materials
YafaRay4tS Setup

OptDetectors
OptDetectors - Help objects
OptDetectors - Samples

:: Materials - DX9:
* Auto Scale Bump, Auto Scale Bump2 (modified version with stones)
* Fog materials. Author - Matthew J. Collins (Délé), and Ultimate Mapped Material.
* Alphabetized the library index.
* Components - Compositing - Author Clinton Reese
Lights library
* Fog Spot and Fog Omni lights. Author - Matthew J. Collins (Délé)
* Gradient Texture
* BlankDXMaterial
Exported to the parent object... "When you select your object, the material shows in the Stack/Panel
LMB click - Shows the materials in the Stack/Panel
RMB click - Opens the materials in the Link Editor
Settings icon to each shader
* D3D Constant Color
* D3D Constant Alpha
* D3D V Ramp and D3D U Ramp - Author Clinton Reese
* Image Cloud.RsMat
* Image Marble.RsMat
* Image Perlin.RsMat
* Image Voronoi.RsMat
* Image Wood.RsMat

Texture coord shaders
* AlphaTextureMap
* ImageTextureMap
* ConstantTextureMap
* NormalTextureMap
* SpecularReflectionMap
* DefaultTextureMap
Settings icon to each shader
LMB click - Selects the node for showing the attributes in the Keying Panel
RMB click - Selects the material
Tip: You can add the attributes to the Keying Panel

Bitmaps - Base
* 5 Gradients for use in Soft selection profiles. - Author Clinton Reese

Bitmaps - Textures

Objects - Script objects library
* Camera Deluxe installer.RsObj - Author Gord Stanton
Updated the Camera Deluxe's weight to 3.00

Objects - tS7.61 Update objects library
This library includes several objects to further enhance trueSpace.
* Updated and improved all objects with several newly added objects.
* Send Status Messages script that demonstrates a new Status Message object installed in System.
* Status Message is a modified ClearStatus Immediate script. - Original Author Clinton Reese
Enables a user to send a Status Message for a determined amount of seconds with a Notify sound and or have the text read out loud.

Postprocess - Author Clinton Reese
* Update RsD3DBloomFilter.RsObj 'Script to update the RsD3DBloomFilter.fx'
Warning! You must run the above script in order to use any of these items!
* Set Postprocess Color Key.RsObj
* R2TexturePostProcessing.RsObj
* Set R2TexturePostProcessing Color Key.RsObj
* AlphaSphere.RsObj
* Rosetta.RsScn 'Warning! Use in the Default layout!'
* Scene Animator FX.RsObj 'Warning! Use in the Default layout!'

Particle System - Author Clinton Reese
* Particle System Up.RsObj
* Particle System Down.RsObj
* Particle System Face Up.RsObj
* Particle System Up Billboard Encap.RsObj

Components - Operators
* Saturate.RsObj

Height field
* Create Height field.RsObj - Author Clinton Reese
* Height field object.RsObj
* Height field.RsObj
* RGB Height Field.RsRcd
* Sequence Object.RsObj

:: Misc

Script Commands
* Unglue - 3D Unencapsulate script - Author Clinton Reese
* Unencapsulate - 2D Unencapsulate script - Author Clinton Reese
* UnLookAt - Updated to include Lights - Author Clinton Reese
* Copy
* Cut
* Paste
* onnewscene - Updated to fix missing Status Line string and renamed Camera1 to Camera.
* ShowAll, HideAll, Show, Hide, ShowCameraAndLights, HideCameraAndLights, DeleteORA, and CloseORASettings scripts - Author Clinton Reese
* Cam2Eye
* Eye2Cam
* Position2Eye
* CycleViews
* RotateISO
* RotatePOV
* RenderScene
* RenderObject
* RenderAnimation
* C3DRestore
* ResetPose
* ResetContext
* OpenD3DRenderPath

* Image Folder and Animation Folder added to the main directory for rendering images.
* D3DView.RenderToFile.Settings.xml set to the Animation Folder.
* Included RsAnimPlugin.rsx and RsAnimPlugin.pdf to /trueSpace761Std
Note: If wanted you can Install and Load from the Package Manager.

* Included Clintons3dPlugin.rsx v.1638421 and Clintons3dPluginExt.rsx v.1638413 to /trueSpace761Std and Plugins.xml to /Scripts - Author Clinton Reese
Note: The Plugins.xml file has the Clintons3dPlugin and Clintons3dPluginExt, Installed and Loaded to the default path:
C:\trueSpace761Std
CAUTION: This will overwrite any installed plugins, so you will have to Reinstall them using the Package Manager!

New - YafaRay4tSv0.9.9 is fully integrated into trueSpace. - Author Clinton Reese
Note: Modified reset.js file 'Reset to Default Context' that runs the C3DReset script 'C3D Persistent Install v2' which will reload the YafaRay Folder.

Instructions:

It is recommend that you completely Uninstall and Install trueSpace7.61 Standalone to a clean directory.
Install the PDF Manual for trueSpace.

1.) Run the tS7.61B8Std.5.exe
2.) Browse [...] to where you installed C:\trueSpace761Std, select its folder and then the Extract button
3.) Select the Yes to All button.
4.) Open trueSpace and select the Reset to Default Context icon.
5.) In Workspace select the Default layout tab.

YafaRay4tS users:
1.) Download the YafaRay v3.3.0 render engine from one of these sites:
YafaRay Standalone https://github.com/YafaRay/Core/releases
YafaRay for Blender https://github.com/YafaRay/Blender-Exporter/releases

Unzip the file and copy the ‘yafaray_v3’ folder to:
Examples:
Standalone
C:\Program Files\yafaray_v3
C:\trueSpace761\tS\yafaray_v3
C:\trueSpace761Std\yafaray_v3

Note: If you install the YafaRay v3.3.0 render engine after installing this update:
From Workspace in the Stack/Panel - YafaRay4tS/Setup aspect
Set the 'YafaRay Installation Path' to the yafaray-xml.exe file where you have installed YafaRay v3.3.0
Select the 'Save Settings' button.

In Workspace, open the YafaRay4tS layout.
Open the YafaRay4tS scene from the YafaRay4tS Setup library.

Optionally, but recommend you install the iOptDetector plugin http://rs.siprogs.sk/p/iOptDetectorsPage
Recommend that you install it to your C:/ drive so that it can be shared with different versions of trueSpace.
The OptDetector.dll must be Installed and Loaded from the Workspace's Package Manager.


Special thanks to Clinton Reese for all his help and contributions in this update.
http://www.clintons3d.com


Steps for the easiest installation:
1.) Install YafaRay (Optional)
2.) Install trueSpace 7.61 Standalone
3.) Install iOptDetector (Optional)
4.) Install Vray (Optional)
5.) Install the PDF Manual for Caligari trueSpace (Optional but required before installing the Update)
6.) Extract the tS7.61B8Std.6.exe
7.) Open trueSpace Install/Load Vray & iOptDetector from the Package Manager and Reset the Default Context


The included Plugins.xml file has the Clintons3dPlugin and Clintons3dPluginExt, Installed and Loaded to the default path:
C:\trueSpace761Std
CAUTION: This will overwrite any installed plugins, so you will have to reinstall them using the Package Manager!
CAUTION: If the reset.js file is deleted or modified you will have to extract the tS7.61B8Std.6.exe again!

Comments or Suggestions
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