Robotech Hovercycle Take 2

clintonman
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Robotech Hovercycle Take 2

Post by clintonman » 05 Sep 2010, 06:28

A while bake I made a model of the hovercycle from Robotech and put it in a video. The video can be found here: http://www.clintons3d.com/demoReel/index.html" onclick="window.open(this.href);return false; , second from the bottom. The cycle never had a rider so I'm making one now. I scanned some images from my Robotech book and created image planes from them. In the first two images I start by placing simple shapes and in the third I imported a poser head to help out. Robotech was a cartoon so it's a little tricky getting everything to make sense and fit together.
helmet01.jpg
helmet02.jpg
helmet03.jpg
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Re: Robotech Hovercycle Take 2

Post by marcel » 05 Sep 2010, 13:32

good start. It look like a centurion of ancient Rome.

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Re: Robotech Hovercycle Take 2

Post by clintonman » 06 Sep 2010, 03:29

Continued. Started working on the body armor. I used the poser figure as reference. I think Marcel is right about that Roman influence. Some things aren't turning out like I expected because of the cartoon origins of the design. Real people and cartoon people don't have the same proportions. Here's 3 more picts of my progress.
bodyArmor01.jpg
bodyArmor02.jpg
bodyArmor03.jpg
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Re: Robotech Hovercycle Take 2

Post by clintonman » 07 Sep 2010, 03:50

Gave her some footwear and refined some of the upper body armor.
bodyArmor04.jpg
bodyArmor05.jpg
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Re: Robotech Hovercycle Take 2

Post by clintonman » 10 Sep 2010, 04:47

Some vest refinement. Image shows base mesh and the SDS result.
bodyArmor06.jpg
bodyArmor07.jpg
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Re: Robotech Hovercycle Take 2

Post by marcel » 10 Sep 2010, 06:27

clintonman wrote: I think Marcel is right about that Roman influence.
Roman from Rome or Caligari? Good work.

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Re: Robotech Hovercycle Take 2

Post by clintonman » 11 Sep 2010, 06:13

marcel wrote:
clintonman wrote: I think Marcel is right about that Roman influence.
Roman from Rome or Caligari? Good work.
Thanks. :) I don't think it matters which Roman. Haven't seen either since ancient times. ;)

Smaller update this time. I refined the vest and shoulder pads. Also the front bulbous thingy.
bodyArmor08.jpg
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Re: Robotech Hovercycle Take 2

Post by LeonRegis » 11 Sep 2010, 17:44

Great Modeling!!

Keep up the work
Be the change you want to see in the world. - Mohandas Gandhi

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Re: Robotech Hovercycle Take 2

Post by Steinie » 11 Sep 2010, 18:44

I agree, nice modeling. I like how the pieces are fitting together and letting us
see how you do it.

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Re: Robotech Hovercycle Take 2

Post by clintonman » 12 May 2012, 05:37

bodyArmor0a.jpg
bodyArmor09.jpg
Back at it. Worked on the lower body and started adding random shapes/objects to give some interest. Also started replacing the poser body and working on the back side of the model. The only poser part that's been replaced so far is the part below the knee. I plan to take the model on a detour. I just finished updating the Doom3 scripts so I want to make a game version of this model, add a bvh file from the library to it and add it to the game.
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