trueBlue wrote:Clinton, I know you have done a lot of work with exporting certain aspects of trueSpace lights.
Would you look at this Spot light and see if it would cause any problems?
Added Intensity
Added a Camera - View button: LMB = View from Spot & RMB = 3D View
All of the Attenuation and Shadow attributes have been disconnected from the outer panel and instead the whole panel is Exported out.
Everything else is the same as the original.
Edit: New Spot Light version uploaded today: viewtopic.php?p=14344#p14344" onclick="window.open(this.href);return false;clintonman wrote:Looks good. I would have a note or something about the RMB=3D View on the node as a reminder or even a second button maybe a copy of the perspective icon.
Changes:
Spot Camera is locked now.
Spot Widget is no longer hidden when Viewing from Angle Cone.
Added a New View button which opens a new window that views from Cone Angle.
This allows you to adjust the Spot with it's widget in your main view and view from the Cone Angle in other new view.
Button's tooltips are now "RMB - 3D Space View"
I have a Beta version with all of the lights done similar to this one. They are all accessible from tS76' s toolbar.
Limitations:
Viewing from Light Cameras
4View - Can only use the New View's LMB an no others.
Ortho Views is not supported yet.
I do not think I will release the new lights with any of the Cameras.