Yes, but I was loading the plugin from d:\truespace761\ts\RS Main Libraries\Indigo\
After seeing your attached image which has the plugin loaded from: \truespace761\ts\rsx\ directory;
I copied the plugin from my Indigo directory to: \truespace761\ts\ and uninstalled it and reinstalled and
guess what, Now it works.
Thanks, I just assumed the tsx plugin should go in the Indigo directory.
Indigo Renderer
- clintonman
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Re: Indigo Renderer
Well, that's weird. The location of the rsx file shouldn't matter at all...fahembree wrote:Yes, but I was loading the plugin from d:\truespace761\ts\RS Main Libraries\Indigo\
After seeing your attached image which has the plugin loaded from: \truespace761\ts\rsx\ directory;
I copied the plugin from my Indigo directory to: \truespace761\ts\ and uninstalled it and reinstalled and
guess what, Now it works.
Thanks, I just assumed the tsx plugin should go in the Indigo directory.
Yep, just did a test and it doesn't matter where it is. Something strange must have happened the first time you installed it. In any case it's great that you got it working.
Re: Indigo Renderer
I hate to keep posting problems but I can add all of TS objects to a scene ok except the sphere. Does the Indigio exporter supports the sphere object. Attached below is an image shot of the error message I get if I add a sphere to the scene. Is seems strange to me as adding a torus to the scene is not a problem, just the sphere. If I delete the sphere the scene will render.
Re: Indigo Renderer
Here is my first Indigo image with some of Indigo's materials and it is basically some
TS primatives. The sphere was made using a square and adding 3 levels of sds.
Don't know why the TS sphere object gives and error, but this is an easy work
around.
I let Indigo run about 8 hours.
TS primatives. The sphere was made using a square and adding 3 levels of sds.
Don't know why the TS sphere object gives and error, but this is an easy work
around.
I let Indigo run about 8 hours.
- clintonman
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Re: Indigo Renderer
You're right. Same thing happens here because I guess the sphere doesn't have any vertex normals. It can be fixed by using one of the normals tools: autofacet, smooth or facet normals. I'll have to add that one to the notes.fahembree wrote:I hate to keep posting problems but I can add all of TS objects to a scene ok except the sphere. Does the Indigio exporter supports the sphere object. Attached below is an image shot of the error message I get if I add a sphere to the scene. Is seems strange to me as adding a torus to the scene is not a problem, just the sphere. If I delete the sphere the scene will render.
Re: Indigo Renderer
I think after a lot of expermenting I feel like I understand how to use this pluging and I am fairly pleased with the way Indigo works. I had one last item that I finally figured out and that was how to apply numerous different Indigo Bank matrerials in the same scene. I saw a post by Emma in the old forum and I got the jest of how to do it. Below is an Image with 3 IME materails (silver, Gold and glass) 15 minutes of processing;. And an image of the link editor .
Re: Indigo Renderer
I've modeled and rendered this car in lightwavespace, realtime, yafaray, kerkythea, and vue, and so I had to add now Indigo now that I know how to use the plugin. The red body material was downloaded from Indigo and is called simple_ red_car_paint. The Indigo render run time was 2 hours. I think it needs to run about 8 hours to be about 99% comlete.
I think to get other car colors all I need to do is to edit the RGV values in the indigo igm material file.
I think to get other car colors all I need to do is to edit the RGV values in the indigo igm material file.