Sub Surface Scattering in VRAY

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Sub Surface Scattering in VRAY

Post by bitkar »

hi, guys, I found a bug... or do you know how to get a proper SSS? I wanted to shine a light thru a SSS material. Then I found out that shadows on the other side of the objects are not correct. So i deleted ALL the lights in the scene to find out that the object with the SSS shader glows by itself.

Check this out - there are absolutely NO lights, even the GI light is zero (set to 100% black). But this can be useful in other cases as normally you dont get any glow shader, and its rendered pretty fast, even does act soft shadows and such - its an awesome area light. :D
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)

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