Years later, I decided to remake the ship in Blender and use it in a WIP remaster of pylaga. You can see them by clicking on the "bship" and "cship" images at the following link: https://github.com/poikilos/pylaga/tree/master/data
Play on Google Drive
Please link to this post, not Google Drive, since the upconverted one will replace it eventually.
Changelog
[unreleased] 2015-10-30
Changed
- Transfer from VHS using Panasonic Consumer DVD Recorder DMR-EZ485V
- Replace music with public-licensed music (The video also goes along with In The Hall of the Mountain King by Edvard Grieg, not included, but the new song seems to make more sense for a random set of scenes. The title "In The Hall" still makes some sense since it ends with a curtain).
- Add credits.
How I Made This
- The warping animations were done using animated deformation lattices.
- The paint on the floor for the blob becoming a circle was done using trueSpace 2's 3D paintbrush tool (the projection paint tool). There is also face paint such as in the PGS animation at the beginning.
- The funnel and fluid was not an actual water simulation. It was done using deformation lattices.
- The water under the crocodile-like humanoid monster was done with animating the bump map or animating some bump map setting.
- The 2D warping and transitions were done using Ulead MediaStudio Pro 5 or so.
Credits
3D Modeling & Animation
Jake Gustafson (Poikilos)
Monster Designs
Steven D (clay prototypes)
Canyon Photo
Digital Stock(R)
from Digital Stock Catalog & Demo Disc 1.1
2000 Photographs (CD-ROM)
Textures
Maps & Procedural Texture Generator by
Caligari(R) (trueSpace(R) 2)
Projection and Polygon Painting,
and 2D Overlay by
Jake Gustafson (Poikilos)
Music
"Phoenix Wright: Ace Attorney 'Trance Turnabout!'"
ReMixer: DigiF
Composers: Masakazu Sugimori, Naoto Tanaka (for Capcom(R), 2005, NDS)