blender wood test
- Draise
- Captain
- Posts: 3199
- Joined: 21 Sep 2009, 19:33
- Type the number ten into the box: 0
- Location: Bogota, Colombia
- Contact:
Re: blender wood test
Hmm... You could render the orb out on a mask, then in composting make a blur/glow effect right in Blender with a number of nodes: luminance extract, Gaussian blur, mix by add, etc. You could also pull the blue color from a Key node, then blur that, then add it ontop of the original for add the glow.