Vertex Paint Tool:
Fixed the color inputs
Added some preset profile curves shown above.
Modified the fill button for point edit mode. If there is a pe selection it will be painted. This also will take smooth weight selections into account getting darker with less weight.
This is almost done. I just want to add a UV to vertex color function and a bone weight to random vertex color.
Now that I think of it maybe now would be a good time to share what I have so far. This is a pre-release so there is a chance it may not work for you. If you're feeling adventurous, give it a go.
The newest Clintons3dPlugin, v1638437 is required,
http://clintons3d.com/plugins/truespace ... index.html
Place the PaintVertexColorWidget into the "/Widgets/Tools"
Place PaintVertexColor into "/Scripts/CustomCommands'
Ctrl Drag the PaintVertexColor panel out of the stack, press the Start button and start painting some mesh. It won't work with primitives so flatten or use point edit first.
When in add or subtract modes use very dark colors.
Alt and drag a little bit to fill the mesh
Ctrl and drag to add to the color
Shift and drag to subtract from the color
rmb click to exit the tool
The fill button does not work while the widget is active
The tool doesn't clean up after itself and will leave remnants behind if you rmb exit while hovering over the mesh.