I know how you feel, but adding the deadline and very clear client parameters has kept me in check. I can't wait to finish this. Will be a good showcase. I have 10 more days or so.MikomDude wrote: ↑04 Sep 2019, 23:32 It's a really cool project! It happens really quickly that you advance in the early stages of learning game development. I myself never thought I'd be able to learn any kind of program development but after a while, when you learn more, creativity will really push you to go further! Just don't let feature creep slow down your progress at it's very easy to pile up too much work and features when you realize you can do so much more than you previously imagined.
So.. here is an update!
[Blog] May not look like much..
But it is much. It's a working prototype for dragging actors to a hotspot to delete or spawn, health tracking and event triggers. I really had to hit the ground of this project running, learning all the 101's of UE in record time. #ue4 #gamedev