[Blog] Trinumedia

User avatar
Draise
Captain
Posts: 3158
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia
Contact:

Re: [Blog] Trinumedia

Post by Draise »

[Blog] Rendering Deliverables

I think I gotta post something daily here. I really should... I work a lot, on many projects, and I like to.. share. I want to share.. I must share.
Attachments
bforartists_2020-04-15_12-45-32wm.png

User avatar
Draise
Captain
Posts: 3158
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia
Contact:

Re: [Blog] Trinumedia

Post by Draise »

[Blog] Can you take it?

Quick turnaround, fast renders, turntables, modeling to reference and measurements, design and hardsurface techniques? If you can, then freelancing is for you! <3
Attachments
bforartists_2020-04-16_11-43-00wm.png

User avatar
Draise
Captain
Posts: 3158
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia
Contact:

Re: [Blog] Trinumedia

Post by Draise »

[Blog] Rocking it out with 10 nodes

Been obsessing with procedural rocks lately - checking out Houdini tutorials with Blender node alternatives. I can't budget commercial licenses yet - but the results have been quick and fun!

Just to prove that it's procedural, you can run the frame count or seed and.. new rocks! Also, the material has an edge detection that I will use and abuse from now on. #sverchok. I could use the modifier stack in nodes with #sorcar...hmm..

"But how!?" - you may ask.. well here is how. Simple trees!

Basically you generate a pill geometry, select random vertices, use them to create a convex hull, then instance the matrices of the many convex hulls over a random vector array. Then using the modifier stack, you can get the rock shape, add some musgrave displacement, then using edge detection and another musgrave - drive some materials. I like musgrave, it's in nature everywhere.

Hope you enjoyed!
Attachments
bforartists_iFFnBSRRY1.jpg
bforartists_FSOChDCSG8.jpg
bforartists_oCWAkwskmH.jpg
bforartists_iZ5XkRYXrd.jpg
bforartists_3DrUoHaEJ7.jpg
bforartists_kDDfAaAAjW.jpg

User avatar
MikomDude
Captain
Posts: 1777
Joined: 04 Oct 2010, 11:12
Type the number ten into the box: 0
Location: Verona, Italy
Contact:

Re: [Blog] Trinumedia

Post by MikomDude »

That's pretty cool. I should check that out.

v3rd3
Lieutenant Commander
Posts: 1132
Joined: 21 May 2009, 20:04

Re: [Blog] Trinumedia

Post by v3rd3 »

Draise ... you are awesome... :bananadrum:

User avatar
bitkar
Captain
Posts: 1545
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic
Contact:

Re: [Blog] Trinumedia

Post by bitkar »

Draise rocks!
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)

Post Reply