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Smart Shape Deformer Control using ICE

Posted: 17 Dec 2011, 18:59
by Draise
Found this small tutorial/example of how to rig a Shape to a null position or object.

Using ICE, a very powerful node based system (similar to trueSpace's LE, just much better and solid) one can do a number of 3D functions typical to what Roman had in mind with the LE and it's script based system.

From making interactive crowds to interesting cloth simulations/hair/deformations/explostions/crowds and a number of other things, ICE is very powerful.

And... I don't know much of it yet, but this is a great start or beginning to see how to apply strong aspects of ICE into Softimage.

http://vimeo.com/31487036