Mikom Ya's SPACE 3000 Universe

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MikomDude
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Mikom Ya's SPACE 3000 Universe - The M60 A.C.E

Post by MikomDude » 27 Aug 2012, 11:00

The ESAD M60 Asteroid Class Explorer
  • -Built Year 3072

    -Length: 10.1m

    -Type: VTOL, Deep Space Exploration

    -Crew: Pilot, Co-Pilot

    -Armament: 4 Rockets, Forward Cannons
The ESAD M60 A.C.E is a deep space exploration craft designed for staying in space for weeks or even months.
It got its name from the M40 X A.C.E, the first Asteroid Class Explorer.

Though a little outdated, these spacecraft still are in use by the ESAD scientific research department.

Image

Image

Image
Last edited by MikomDude on 20 Aug 2015, 13:21, edited 1 time in total.
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Galane
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Re: Mikom Ya's SPACE 3000 Universe

Post by Galane » 28 Jun 2013, 05:51

Those are some very nice looking ships. Please tell me that one of the Iphigenia class ships is named "Doubtfire". :mrgreen:

Before maglev was the popular kid in train research, (IIRC) some German company experimented with ram air levitated trains, first driven by a propeller then by jet engines. They had rubber tired wheels to land and take off on a guideway. Once up to speed the wheels lifted and the train floated on a thin cushion of air between it and the guideway. While the system worked and had the potential for very high speeds and a fairly low cost infrastructure (track or guideway is a gigantic expense with maglev) the "airlev" never went beyond a test track due to excessive noise.

For smaller ships you could use an "air barrel". The ship flies into a short docking tube through which a large volume of air is being blown at a speed high enough to bring the ship to a stop relative to the ground. The ship is still flying even tough it's not moving. Landing clamps rise up to grab the ship, or it sets down on rests as thrust is reduced and the airflow is cut. From the barrel the ship on its carriage is moved to a terminal, servicing bay or a launch catapult.

Air barrels in the game = tons of ways for the player to screw up on harder difficulty levels. :bananadevil: At lower difficulty (and in a real world version) the landings would be done automatically. If the ALS is out a pilot would need to be spot on, a bit too much up pitch and the ship would be banging around like a rock in a clothes dryer, then spat out to tumble across the spaceport. Game Over, Player One.

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Re: Mikom Ya's SPACE 3000 Universe

Post by MikomDude » 28 Jun 2013, 06:18

Hi Galane, thank you for your complement but what flatters me more is your interest :)

Yes, "airlev" is another possibility for keeping my giant ships in the air. Thing is though, most of these ships are being kept afloat by many different technologies. The maglev landing strips for example are indeed only for the larger ships, the ones that cannot produce enough power and downward thrust through ram jets or ion thrusters that they need extra support to land.
Smaller aircraft on the other hand, like the ship below (which is a W.I.P still) do have the ability to land without the use of maglev landing strips.

Image

As for the game itself, it's not in active development. It would be interesting to see a Space 3000 game but as it is now, I think that's better left to the imagination.
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Re: Mikom Ya's SPACE 3000 Universe

Post by Galane » 28 Jun 2013, 06:31

You have plenty of nifty art if someone wanted to write some stories set in your Space 3000 universe. :)

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Re: Mikom Ya's SPACE 3000 Universe

Post by MikomDude » 28 Jun 2013, 07:49

I've started on plenty myself, just never finished any. There is plenty of room for spin-offs though, anything from Alexandrian space pirates to Earths major corporations and their scientific advances. :)
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The Konay Industries Phalanx Strike Fighter

Post by MikomDude » 17 Sep 2013, 17:43

The Konay Industries Phalanx Strike Fighter

Image

Image

Tag: RE-X 5

Class: Phalanx

Length: 40 m

Crew: 2 - 3

Standard Armament: 2 Class 500 Warheads + Arming System, 6 Hull Piercing Missiles, 40 Anti-Ship Missiles, 2000 Self Guiding Rockets

It's basically this gun in ship-form:

Image +1 for you if you instantly knew where it was from. 8-)
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Re: Mikom Ya's SPACE 3000 Universe

Post by Galane » 20 Sep 2013, 08:52

Best. Gun. Ever. Just don't press the red button on the bottom!

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Re: Mikom Ya's SPACE 3000 Universe

Post by MikomDude » 20 Aug 2015, 23:45

Another re-work of an old render:

Image

The Aloadae II, built Year 3094 and named after the historic first intergalactic spacecraft with its sister ship the Sirius I.

Class: Type-1 Sirius Class

Length: 275.0 m

Crew: 120 - 300
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