Alien Abduction

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clintonman
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Alien Abduction

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This was definitely a challenge. From the 3DBuzz Alien Abduction lesson for Maya.
Lessons were used to test various scripts: the ramp image generator used in the alien eye and the beach ball. D3D Glow effects for the engine and animated deformations.
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bitkar
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Re: Alien Abduction

Post by bitkar »

lol on that :D well done.
Michal aka bitkar
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MikomDude
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Re: Alien Abduction

Post by MikomDude »

I like it! :mrgreen:

clintonman
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Re: Alien Abduction

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Thanks, the 3dbuzz guys did an awesome job choosing a subject/story for the lesson.
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trueBlue
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Re: Alien Abduction

Post by trueBlue »

Me likes it too!
Some comical (Jetsons) sounds would put it over the top!

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Draise
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Re: Alien Abduction

Post by Draise »

Turned out quite fun. I like the bloom effects. Rendered with the D3D viewport right? The UFO flying animation was pretty good, convincing. I am starting to see the lack of bounced light with D3D or SSAO sorely aging, but it does have that retro 3D look to it, which is pretty cool on the other hand. Like Toy Story 1.

What comes next!?

clintonman
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Re: Alien Abduction

Post by clintonman »

Draise wrote:
31 Mar 2020, 14:07
Turned out quite fun. I like the bloom effects. Rendered with the D3D viewport right? The UFO flying animation was pretty good, convincing. I am starting to see the lack of bounced light with D3D or SSAO sorely aging, but it does have that retro 3D look to it, which is pretty cool on the other hand. Like Toy Story 1.

What comes next!?
Yep, D3D render.
Next is project 3 from the Maya Fundamentals course, already started.

Now that you mention it I forgot about your "False Ambient Occlusion" thread. Maybe I'll try something like that for the next project render.
Clinton Reese

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Draise
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Re: Alien Abduction

Post by Draise »

I would be so giddy to see it being used!

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