Interior rendering

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Emmanuel
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Interior rendering

Post by Emmanuel »

Using tS7.6 + VRay
Emmanuel Asset interior 01.jpg
Emmanuel Asset interior 02.jpg
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bitkar
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Re: Interior rendering

Post by bitkar »

that is an excelent job, mate! Really, it looks photoreal. Especially the second image is perfect. How many polygons overall?
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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Emmanuel
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Re: Interior rendering

Post by Emmanuel »

bitkar wrote: 19 Oct 2019, 09:48 How many polygons overall?
Not so much. First scene is 14 Mb (38 066 vertices in total) and the second scene is 20 Mb.
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bitkar
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Re: Interior rendering

Post by bitkar »

wow, i thought its more polys! Good job on that aspect too.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
Saul
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Re: Interior rendering

Post by Saul »

Do people really want to live in places like that?
Not sure we should be putting our talents to supporting this nuclear IKEA 'paradise'.
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Emmanuel
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Re: Interior rendering

Post by Emmanuel »

Good reflexion. Is it immoral to design some people's dreams... ?
These are housing to be built in the Paris overcrowded suburbs. Personnaly, I agree with you Saul : I couldn't live in such places. I even can't stand in a city more than a week !
But on the other hand, some people actually really like this kind of 45 m2 flats filled with boring -but sooo functional- IKEA furnishing. At least, these will not suffer homesickness if a nuclear winter is forcing them to live the rest of their life in a vault-city :mrgreen:
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