Low Poly Mountain

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Cellulo
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Low Poly Mountain

Post by Cellulo »

Here the finished Low poly mountain, i'm happy with this render, all done in trueSpace 7.6 ModelSide, here the WIP post: Low poly mountain WIP.
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LP_mountain26.jpg
Last edited by Cellulo on 16 Nov 2015, 08:55, edited 1 time in total.
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BNG
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Re: Low Poly Mountain

Post by BNG »

Sweet, I love the colorful simplicity of the entire scene.
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Draise
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Re: Low Poly Mountain

Post by Draise »

Makes me want to get my hexagon shaped bottle and hang out! Very nice. The DOF in the foreground really added to the softness of it, less harsh - good work!
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Cellulo
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Re: Low Poly Mountain

Post by Cellulo »

Thanks BNG and Draise, it's simple scene but it take me some hours to have the final result render, and to be honest it's my first 3D art finished of my life always interest in 3D since several years but never do anything a part primitive test render, but it's hard to say when it's finish, i add more things or stop to add things in the scene, i think it's the problem of all or only me :lol:, and trueSpace modelside is really easy and fast to use.

EDIT: here Modeling low poly tip for the modelside:
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Lowpoly_tip.jpg
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Steinie
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Re: Low Poly Mountain

Post by Steinie »

Three Thumbs up!! Very nice work Cellulo. The colors really make the render work. :bananathumb:
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Cellulo
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Re: Low Poly Mountain

Post by Cellulo »

Thanks Steinie. I use only one shader in the scene, the cellular shader on the water, very good shader to make fake water with waves.
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Dragneye
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Re: Low Poly Mountain

Post by Dragneye »

Very nice pic Cellulo. Nice use of the polys.

PS: yeah... I rarely think a piece of my art is ever finished. There's always something to improve, add, etc. You're not alone buddy. :)
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Cellulo
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Re: Low Poly Mountain

Post by Cellulo »

Thanks Dragneye, yes there 's always something to improve but maybe the last thing added can ruin the scene or improve the scene, this the game.
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