"Unofficial" Update for trueSpace 7.61 Standalone

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trueBlue
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"Unofficial" Update for trueSpace 7.61 Standalone

Post by trueBlue » 01 Nov 2012, 17:45

trueSpace Beta 7.61 Standalone Unofficial Update

This trueSpace Beta 7.61 Standalone Unofficial Update is for the "Standalone Version" only.
Important: This Update should not be used with the "Full Version" of trueSpace7.61 with Workspace, Model, and the Bridge!

Revisions:
July 06, 2009
February 21, 2010
November 01, 2012
June 04, 2018

:: Layouts

4View, Default, Floating, and Expanded.
* These layouts have been fixed to prevent the Main toolbars from showing on the
Desktop when tS is Minimized by merging the bottom two Workspace toolbars together into one toolbar and docked with the Status panel.
* Removed the duplicated tSMainWnd nodes.
* Removed all of the RS...toolbar Frame Windows.
* Set the OwnedBy attribute for most of the toolbar's Frame Window which stops the toolbars from showing through newly opened Views.
* Included a UnofficialUpdateViewBar toolbar in the Default layout main window's titelbar.
New - Updated the Default layouts with new WinIDs for the UnofficialUpdateViewBar & LENavigatorBar. Removed the trueSpace6 layout.

New Layouts

4View, Default, Floating, Expanded, and Workspace
New - All Layouts include the new WorkspaceMain2, Main2, WinGUID_Bar, and LENavigatorBar toolbars.
New - WorkSpace layout with new expanded Horizontal toolbars.
Note: Both the Old and New layouts exist in the Library.

Presently the 'Layouts - Configurations' is being used which is the new layouts.
I discovered tS761 only works with one name, as in 'Layouts - Configurations'
To load the OLD layouts you have to rename them in the Library Browser.
1.) Rename 'Layouts - Configurations' to 'Layouts - ConfigurationsNEW'
2.) Rename 'Layouts - ConfigurationsOLD' to 'Layouts - Configurations'
3.) In Workspace, Select the Default layout tab.
Note: You can also tell the differences of the layouts by their icons in the Library Browser.

:: Widgets

Object Move, Rotate, and Scale widgets
Shift + MMB select in empty space deactivates each tool.
New - Shift + LMB select in empty space deactivates each tool.
Note: This is in addition to the Shift + MMB gesture.

Camera Move, Rotate, FOV, and Rectangle Zoom widgets.
Shift + MMB select in empty space deactivates each tool.
New - Shift + LMB select in empty space deactivates each tool.
Note: This is in addition to the Shift + MMB gesture.

Background widget
New - Updated the Zoom to Selection version 1/14/2018 - Author Clinton Reese
Additional controls:
* Ctrl + MMB - Double click Zooms to the current selected object or Point Edit selection.
* Ctrl + Shift + MMB Double click - Zooms to all objects in the scene.
New - Shift + LMB Drag - Zooms to the current selected object or Point Edit selection.
Note: This gesture is in addition to the CTRL + MMB - Double click.
New - RMB Drag - Resets the View.
New - , + LMB Drag - Hides All except Selected.
New - . + LMB Drag - Shows All.

Object Navigation Widget 1, 2, and 3
Additional controls:
Sphere
* LMB + Drag = Move selected object in X and Y
* MMB + Drag = Move widget
* RMB Select = Close Widget
* Ctrl + RMB select = Show Widget's advance settings

Bars, Triangles, Cubes, & Arcs
* Ctrl + LMB Select = Show their Mouse settings

* MMB select the Bars, Triangles, and Sphere activates the Object Move tool
* MMB select the Arcs activates the Object Rotate tool
* MMB select the Cubes activates the Object Scale tool
* Alt + LMB select the Bars activates the X, Y, and Z Axis locks. Toggles On/Off
* Shift + LMB select the widget switches the Object Navigation Widgets
* Ctrl + RMB select the widget switches to the Selector Cage Widget

Selector Cage widget
Additional controls:
* Ctrl + RMB select on widget switches to the Object Navigation Widget.
* Ctrl + LMB select on the widget activates the widget's Mouse Settings panel.

Point Edit widget 1, 2, and 3
* Added PE Pivot Snap. Use the P key + LMB select any part of the Widget and release to set the Pivot on selected element. Use RMB + Drag on rotation Arcs to rotate from set pivot. Author Clinton Reese
Additional controls:
Sphere
* LMB + Drag = Move selected object in X and Y
* MMB + Drag = Move widget
* Ctrl + RMB select = Show Point Edit preference panel
New - Reset Default PE selection settings button

Bars, Triangles, Cubes, & Arcs
* Ctrl + LMB Select = Show their Mouse settings

* MMB select the Bars, Triangles, and Sphere activates the Object Move tool
* MMB select the Arcs activates the Object Rotate tool
* MMB select the Cubes activates the Object Scale tool
* Alt + LMB select the Bars activates the X, Y, and Z Axis locks. Toggles On/Off
* Shift + LMB select the widget switches the Object Navigation Widgets

Camera Widget
The Camera's Shape was modified so that the mesh does not show when viewing from any camera in some instances.
Additional controls:
* Shift + LMB select on camera widget switches to Camera Widget 1 or 2.

Camera Widget2
New - Changed the coloring of the camera and the mouse commands list below:

FOV
* LMB = View from Camera
* LMB + Drag = Adjust Field of View
* Shift + LMB = Exit Camera View

Rotate
* LMB = Spin Left & Right
* LMB + Alt = Orbit 360 degrees
* LMB + Ctrl = Open Camera preferences
* LMB + Shift = Change to Camera1 'Original'
* RMB - Tilt Up & Down
* RMB + Alt = Tilt Left & Right

Move
* LMB = Move X & Y
* LMB + Alt = Forward & Reverse
* LMB + Ctrl = Open Camera preferences
* LMB + Shift = Change to Camera1 'Original'
* RMB = Move X & Z

Stand
* LMB = Move Left & Right
* LMB + Alt = Move X & Z
* LMB + Ctrl = Open Camera preferences
* LMB + Shift = Change to Camera1 'Original'
* RMB = Move Up & Down

View widget
Green Encircle
* Ctrl + LMB select Opens the Eye Camera panel.
New - Shift + LMB select Resets the View.
New - Shift + RMB select Opens the 3D View Widget.

Skeleton tool widget
* Added X-Ray brick.

Material Inspect
New - LMB + Drag - Selects object
Left click to Inspect object and then LMB + Drag to select it.
New - RMB + Drag - Opens the material in the Link Editor.
Left click to Inspect object and then RMB + Drag to open in the Link Editor.

:: Panels

* Changed the Character Editor Preferences/Skeleton tool - Joint Placement to Center.
* Resaved the Primitives panels and applied the Object Render Attributes to each primitive.
New - Camera and Entry Point camera, added a Reset Rotation button and a View On/Off.
New - Tube primitive. Does not have a widget.
* Resaved the Physics panels.
* Object Render Attributes - Added an attribute for the owner's path and name, and Exported the Default aspect.
* Snapping - Exported the 'Snap Radius' attribute on the Grid aspect.
* Soft Selection
New - Installed a gradient image.
* Brush Displacement
New - Installed a gradient image.
* Windows Settings panel
New - Fix it so it works.
* Photo Render
New - Changed the Background aspect to the Default
New - Includes the Offline Render icons - Render Scene, Render Area, Render Object and Render Animation buttons, enabling them to resize the Vray render window using the Vray - Width and Height values.
New - Renamed the Default aspect to Model
New - Added an Update aspect that includes some scripts for Vray

Desktop
* Added customized Desktop panel exposing all aspects to the Default aspect.
New - Removed the Bridge settings.
New - Dialog View button. Added the Dialog settings panel to Preferences.
New - Added a Workspace title, and Rename scene name button.
* Scene panel - Changed the command for the "Show Object Attribs" to the new Show script.
* Postprocess panel - Added Edit Boxes.

Preferences
* UV Editor preferences
New - Lightened the color of the Background bitmap control.

* Animation Preferences - Added 3 buttons that Shrink the Play Range,
New - Bake Keyframes, and Automatic Keyframing. Author Clinton Reese

* Mesh Editor Settings
New - Mirror button scripts. Author Clinton Reese

Material Editor
New - Material Editor with Library Browser Edition
Note: To enable the Library Browser, right click the Library Places or select the Update Library Places icon in the Material Editor.
In the Library Places -> Combo Control, select the Main Library Place.
In the next Combo Control, select which library you would like to open.
Note: At any time your libraries are not showing, select the Update Library Places icon again to update the Library Places.
To use the D3DMaterials, select the D3DMaterials in the Library Places -> Combo Control.
In the next Combo Control, select the Materials - DX9 and press your Enter key.
New - Active Editor button - Right click to Reset.

D3D Material Editor
New - Includes the UV tools, Render to File, Edit material in Link Editor, Update Library Browser, and Convert D3D materials - Author Clinton Reese.

Vray Material Editor
New - Includes the Offline Render icons - Render Scene, Render Area, Render Object and Render Animation buttons, enabling them to resize the Vray render window using the Vray - Width and Height values, UV tools, and Update Library Browser.

:: Lights
* All Lights have a new UI with all of their aspects showing in the Stack/Panel and include an Intensity attribute for their Solid Color. Default = 1 which equals no Intensity. Note: The Default light setup is the only library item that was modified with the new lights. Unfortunately all preexisting lights, scenes, libraries, and Light setups will have the original lights.
* Added a Cylinder primitive to the Spot and Projector lights and its radius is hooked up to the light's Angle attribute.
New - Modified the shapes for Directional, Sky, and Omni.
New - Projector - Added a Square spot light bitmap, camera, and a Sequence aspect enabling a user to load and animate a sequence of images.
New - Added Reset Rotations and a View On/Off to the Spot and Projector lights panels.

:: Workspace Shortcuts

Redefined and Added additional shortcuts, included a backup, and a Shortcut list.
* Window.Shortcuts.default
* tS761 Workspace Shortcut List.rtf
* Workspace shortcuts XML.
New - Object Move and Rotate shortcuts
3DView - "Window in focus with object selected'

Code: Select all

Object Move
4		-X Move Left
6		+X Move Right
8		-Y Move Forward 'Object Space'
2		+Y Move Reverse 'Object Space'
Page Up		+Z Move UP
Page Down	-Z Move Down
5		   Normalize Location

Object Rotate
7		+Z Rotate Left
9		-Z Rotate Right
0		-X Rotate Forward
.		+X Rotate Reverse
CTRL+7		+Z Rotate Left +90 degrees
CTRL+9		-Z Rotate Right -90 degrees
CTRL+0		-X Rotate Left -90 degrees
CTRL+ .		+X Rotate Right +90 degrees
CTRL+5		   Normalize Rotation
:: Toolbars

jScript Record toolbar
* Added a Stop all Activities icon

VBScript Record toolbar
* Added a Stop all Activities icon

3D Record toolbar
* Added RMB command to the 3D Record toolbar button which opens its preference panel in the Stack/Settings.

Workspace Main toolbar
* Unencapsulate 3D icon - Added a button to Unencapsulate selected objects.
* Copy icon - Changed the RMB command to include multiple selections and insert the copied objects to any opened Link Editor view at X = 600 and Y = 600 and offset each copied object horizontally by 60.
* Reset Default Context icon - Changed the LMB command to include a dialog giving you a choice to reset or not reset.
* Save current State - 'Default Context Backup' icon - Added.
* New Scene icon - Added RMB command to navigate to the scene level in the Link Editor.
* 3D Record toolbar icon - Modified its placement.
* jScript Macro toolbar icon - Modified its placement. RMB - Inserts a jScript Command.
* VBScript Macro toolbar icon - Modified its placement. RMB - Inserts a VBScript Comma
* Unlook At icon - Added button that removes the Look At.
New - Added a RMB command 'Unselect' to the Look At buttons
* Show icon - LMB Shows all the selected objects and RMB Shows the new Object Render Attributes panel for the selected object.
* Hide icon - LMB Hides all the selected objects and RMB Shows the new Object Render Attributes panel for the selected object.
* Show All icon - LMB Shows and RMB Hides any objects that have an Object Render Attributes panel.
New - All toolbars with the Hide/Show buttons have been changed to a different color format to look less like the Render icons.

Workspace Navigation toolbar
New - Select by Painting icon - RMB = Reset Default PE selection settings
* Set Default Pose icon - Added a dialog to cancel setting the Default Pose if one is already present.
* Added the missing Flatten Axis button which is used to store the pivot into mesh for procedural animations.
* Fixed the Weight Paint tool's wrong command.
* Fixed the Animation Editor toolbar's Reset function by adding a prototype.
* Changed the tooltip for the Axis - Normalize Orientation to Reset Axis
* Added MeshModifiers.ConvertSelection('','') command to the Shrink and Grow buttons. Author Clinton Reese
* Added the missing Transfer Skinning Weights button which is used to transfer the Skin Weights from one Character to another.
* Added an Unselect command to the Object tool.
* Added RMB command to the Axis tool button which toggles the Axis Widget to show In Front.
* Added Vertex Snap widget, Face Snap, and Fix Bad Geometry. Author Clinton Reese

New - Custom Toolbars - Red, Gold, and Blue toolbars.
* Red = Cut & Paste, trueSpace ToolBars, and Cube Widget icons - Author Clinton Reese
* Blue = Camera tools, 3D View Widget, and Transform Objects icons.
Includes Custom Toolbars preferences panel to Open and Save toolbars

* Gold = Opens Clinton C3D toolbar (Persistent Install 2) - Author Clinton Reese
Includes:
Align and Distribute
Grid Array
Radial Array
Point Clone
Plane Loop
Static Sweep
Normal Move
Freeze Transforms
Parent - Unparent
CTRL Selection
Interpolation toolbar
Nurbs toolbar
Toolbar Manager toolbar
Note: Included code in the Reset.js (Reset to Default Context) that reloads the above scripts.

Workspace File Menu
* Added File - Save as RsRcd
* Added Help - United 2D Artist (Web Link), Updates (Web Link)
New - Save as RsScn

New - WinGUID_Bar toolbar
Uses the main 3D window's WinGUID in the commands for the Views, Ground, Scene render attributes, Reset view, and Look at Selection icons.
Which means the window does not have to have focus in order to work.
* Added to the main view's title bar in all layouts except for the 3 Ortho views in the 4View layout.
* Includes a Material Editor icon.
* Look at Selection - LMB = Look a selection / RMB = Look at next object
* Set Camera - LMB = Set Camera / RMB = Eye view

LENavigatorBar
New - Open button, top menu button that when clicked, keeps the buttons opened. RMB = Current Scene.
New - Scene button, LMB = Scene 2D / RMB = Scene 3D.

Buttons - Render
New - Updated all of the Offline render icons with their correct commands.

Additional Library items
New - My Anim Clips includes a camera animation demo
New - My Objects
New - My Scenes
* My Scene.RsScn includes Save RsScn Incrementally that opens on Load
* My Backup.RsScn includes Save RsScn that opens on Load
* newscene.RsScn is a Model - Workspace scene that has been setup to be similar as close as possible.
For use in the Default layout only.
New - My Recordings
Modified Underwater - Original Author - Matthew J. Collins (Délé)
trueSpace with a modified Earth object - Original Author Clinton Reese
Happy Fourth of July - Original Author -Johny Tho
Earth Wind and Fire - Original Author - Noko
New - Materials - DX9
Auto Scale Bump, Auto Scale Bump2 (modified version with stones), several Fog materials.
Author - Matthew J. Collins (Délé), and Ultimate Mapped Material.
Alphabetized the index.
New - Components - Compositing - Author Clinton Reese
New - Lights library - Fog Spot and Fog Omni lights. Author - Matthew J. Collins (Délé)
New - Bitmaps - Base
5 Gradients for use in Soft selection profiles. - Original Author Clinton Reese
New - Objects - Script objects / Camera Deluxe installer.RsObj - Author Gord Stanton
Updated the Camera Deluxe's weight to 3.00

Objects - tS7.61 Update objects library
This library includes several objects to further enhance trueSpace.
New - Updated and improved all objects with several newly added objects.

Misc

Script Commands
New - UnLookAt.xml Updated to include Lights - Author Clinton Reese
New - onenewscene.xml Updated to fix missing Status Line string and renamed Camera1 to Camera
New - ActivateWindow.xml Acitvates the main 3D window in all layouts
New - Cam2Eye.xml that transfers all of the settings from a selected camera to the Eye Camera.
* Added Cam2Eye icon to the camera tools in the Red Custom Toolbar.

New - Included RsAnimPlugin.rsx and RsAnimPlugin.pdf to /trueSpace761Std
Note: If wanted you can Install and Load from the Package Manager.
New - Included Clintons3dPlugin.rsx v.1638411 to /trueSpace761Std and Plugins.xml to /Scripts - Author Clinton Reese
Note: The Plugins.xml file has the Clintons3dPlugin, Installed and Loaded.
CAUTION: This will overwrite any installed plugins, so you will have to Reinstall them from the Package Manager!
New - YafaRay4tS - Added code to the reset.js file (Reset to Default Context) that reloads the Yafaray Folder, if it is installed.

Instructions:

It is recommend that you completely Uninstall and Install trueSpace7.61 Standalone to a clean directory.
Install the PDF Manual for trueSpace.

1.) Run the tS7.61B8Std.4.exe
2.) Browse [...] to where you installed C:\trueSpace761Std, select its folder and then the Extract button
3.) Select the Yes to All button.
4.) Open trueSpace and select the Reset to Default Context icon.
5.) In Workspace select the Default layout tab.


Special thanks to Clinton Reese for all his help and contributions in this update.
http://www.clintons3d.com
Attachments
tS7.61B8Std.4.zip
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