Santa dragon

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pugman 1
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Santa dragon

Post by pugman 1 » 17 Dec 2014, 10:44

here so far ,all in blender modeled ,maps done in zbrush .
exported the low poly model took it into zbrush it know when the model has been unraped and
has uvs added alpha bump painted him ,then created texture ,normal diceplacement and cavety maps .
added them back in blender .i need to rig him for posing not sure if this will work as he is all
seperate parts also with particle systems .
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Steinie
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Re: Santa dragon

Post by Steinie » 17 Dec 2014, 16:53

I was hoping you would enter this one! He looks cool but where are his nostrils?

pugman 1
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Re: Santa dragon

Post by pugman 1 » 17 Dec 2014, 17:42

Thanks ,but im scrapping this one ,too many probs ,start a new one soon

jamesmc
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Re: Santa dragon

Post by jamesmc » 17 Dec 2014, 17:47

Your Santa Dragon is cool.

I particularly like Santa costume - it is well done.

Don't know why you would scrap it - maybe make it a Dragon elf and use it with the next Dragon Santa?
"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

pugman 1
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Re: Santa dragon

Post by pugman 1 » 18 Dec 2014, 16:02

OK, i managed to sort the prob and got him rigged ,Prob was when i mirrowed the teeth horns hand over
to the other side the bone system could not weightt paint so it rejected it with a fehler notice .
So in edit mode selected the bad parts and split them so they were seperate objects then joined every part
so it was one mesh . it worked here he is rigged resdy to go .just have to do the particle systems again .
And model a couple more things for this ..
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pugman 1
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Added Rudolf santa dragon

Post by pugman 1 » 19 Dec 2014, 11:52

Added rudolf , not sure where to go with this ,still a couple of things to
model then see what i do with it .
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Re: Added Rudolf santa dragon

Post by jamesmc » 19 Dec 2014, 16:16

pugman 1 wrote:Added rudolf , not sure where to go with this ,still a couple of things to
model then see what i do with it .
I would give it some background of course and use one of those classic scenes from that old cartoon movie "Rudolph" where Santa is talking to Rudolph. Perhaps you could put a new twist on it? :)
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santa talking to rudolph.jpg
santa talking to rudolph.jpg (5.86 KiB) Viewed 1547 times
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Re: Santa dragon

Post by pugman 1 » 21 Dec 2014, 17:29

Think im done might change somthing not sure .
james done by a blender nerd ha ha :D
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Bad Santa.jpg

jamesmc
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Re: Santa dragon

Post by jamesmc » 21 Dec 2014, 18:41

pugman 1 wrote:Think im done might change somthing not sure .
james done by a blender nerd ha ha :D
Your Scene Looks fantastic!

I don't speak Nerd, just Geek - (fluent in pencil-neck Geek speak). :?
"Justice is typically considered post-fact; as a means of reciprocity – correcting the scales to provide some equilibrium."

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