Here is my latest model , all in blender. hes rigged and ready for animation .
low poly with normal map .shape keys for the eys still have to do some more key for
a few other parts of him .
NewBeast
- Finis
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Re: NewBeast
Did you paint the texture on him? How did you make the normal map?
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Re: NewBeast
Hi Finis ,Yes i painted him ,the normal map i modeled the low poly added 1 sub division , then in sculpt mode
added a multiresilution modifier and sculpted a high poly version .the in object mode lowerd the sub divins to 0 madea copy of him
then on the original high poly turned up the sub division in uv editor create new normal map then in render panel baked them
when backing has finished the normal map wil appear in the uv editor if every thing was done right .it tokk me
4 hours to get it right and its my first low poly model with a normal map baked .
Here is a render cycles 1000 samples 25 mins
added a multiresilution modifier and sculpted a high poly version .the in object mode lowerd the sub divins to 0 madea copy of him
then on the original high poly turned up the sub division in uv editor create new normal map then in render panel baked them
when backing has finished the normal map wil appear in the uv editor if every thing was done right .it tokk me
4 hours to get it right and its my first low poly model with a normal map baked .
Here is a render cycles 1000 samples 25 mins
- Draise
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Re: NewBeast
Very nice! I love baking in blender. Haha sounds like kitchen talk. I like to blend fruit, sculpt butter and bake cookies, not to mention flip pancakes (normals).
The textures and normals are great. Just need to make sure the bake envelope is large enough.
The textures and normals are great. Just need to make sure the bake envelope is large enough.
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Re: NewBeast
here a walk cycle in blender .took me a while but got there in the end .
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The Beast Master
Here a model of the beast master rigged ready for animation .
ill make a few more monsters or beasts of some sort then make a good render then
try to make a animation with them ,
ill make a few more monsters or beasts of some sort then make a good render then
try to make a animation with them ,
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Re: render scorp
Here a render i must roughen up the horns a bit or add a bit of coler difference
- MikomDude
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Re: NewBeast
Well... looks like somebody is singlehandedly developing the next Spore game.