Las Vegas comp

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pugman 1
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Las Vegas comp

Post by pugman 1 » 08 Jul 2013, 10:45

Here is what im trying to do for the comp .not to sure where to
render it vue ,thea or blender. It will be a night scene with all the lights ,
if anyone else is doing the same i will stop this and do somthing else.
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vegas.JPG

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Finis
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Re: Las Vegas comp

Post by Finis » 08 Jul 2013, 16:35

I'll bet it will take a long time to render with all those lights. (bet -- Las Vegas -- haha). I thought of making this type of sign (Vegas, neon, lights, theater marquee's) the challenge theme!
Poor generations growing up in this. They will all be so soft and so breakable. First time they have a flat tire, 9 out of 10 they will end up in a mental institution. -- Barbara H.

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nigec
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Re: Las Vegas comp

Post by nigec » 08 Jul 2013, 21:35

Kerkythea has fake emitters that would render really quick, you wouldn't get fallout though.. but a glossy material might just compensate for that

pugman 1
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Re: Las Vegas rendered

Post by pugman 1 » 09 Jul 2013, 13:49

Here is the final image .i think ,maybe i can better it but dont know how .
modeled in blender rendered in blender 5 min .i used a hdri bacground image
hope that is allowed
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Vegas.png

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Finis
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Re: Las Vegas comp

Post by Finis » 20 Jul 2013, 04:30

Looks great!
Poor generations growing up in this. They will all be so soft and so breakable. First time they have a flat tire, 9 out of 10 they will end up in a mental institution. -- Barbara H.

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Finis
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Re: Las Vegas comp

Post by Finis » 29 Jul 2013, 01:45

Put entries in the main thead http://united3dartists.com/forum/vi ... =66&t=4072. One day left.
Poor generations growing up in this. They will all be so soft and so breakable. First time they have a flat tire, 9 out of 10 they will end up in a mental institution. -- Barbara H.

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