Old Rusty Gobblets

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pugman 1
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Old Rusty Gobblets

Post by pugman 1 » 01 Apr 2013, 10:23

Im learning the node editor in blender ,this is
what i came up with ,rendered in cycles 3mins 55 secs
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Old  Rusty Gobblets 1.png

pugman 1
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Re: Old Rusty Gobblets

Post by pugman 1 » 01 Apr 2013, 13:10

Heres another one with a sort of shed as background .
The textures were harder for that but i think it came out ok
please let me know what you think.
Cheers Ralph
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Rustz Gobllets  01pg.jpg

pugman 1
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Re: Old Rusty Gobblets

Post by pugman 1 » 01 Apr 2013, 18:32

Here is the final render changed a couple of things .
rendered with cycles 1000 samples 40 mins
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Final old Gobblets.png

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Draise
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Re: Old Rusty Gobblets

Post by Draise » 01 Apr 2013, 18:57

Great pugman!

So the node editor in Blender is used for shading? I will have to get into that. In softimage the shaders are done the same way, through nodes. I like the concept.

But it looks great, very old and aged!!!!

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Dragneye
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Re: Old Rusty Gobblets

Post by Dragneye » 01 Apr 2013, 19:11

Real nice pugman.

(if there is any critique, 'smaller-shaped' rust?)

pugman 1
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Re: Old Rusty Gobblets

Post by pugman 1 » 03 Apr 2013, 15:30

Looks a bit empty i need to add something but i dont know what yet.

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