Suspended Spiderweb City

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LeonRegis
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Re: Suspended Spiderweb City

Post by LeonRegis » 27 Dec 2009, 00:27

I also need to look for new textures for the rope and the mountains, they are not good for closes. :|

One more support picture:
support_02.jpg
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Re: Suspended Spiderweb City

Post by theuns » 29 Dec 2009, 07:49

love that big rope, how did you do that one? looks good :)
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carlpatti
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Re: Suspended Spiderweb City

Post by carlpatti » 29 Dec 2009, 10:50

hi leonRegis, :bananahi:

I love your newest work on the Suspended Spiderweb City. It is a beautiful project.

You wrote a few days ago:
I altered the rope diameter and also said that don't know how to make the 3D looks like the 2D, so if people can they should say to me how.
I still feel the rope is too thick - sorry, unless you change the project name to Suspended Rope City.
Suspended Spiderweb City to me, implies a very very thin, almost invisible look to the lines that suspend the city. I envision the lines are so thin that they are hardly seen except for catching the light the same way a spiderweb might. A spiderweb is almost invisible unless it catches the light just right, and yet it is so strong, it could suspend a city...

That is what I mean - think spiderweb, not rope...

Just an idea... :idea:

patti :D

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Re: Suspended Spiderweb City

Post by trueBlue » 29 Dec 2009, 15:10

Hummm... maybe the spiders eat HEMP.

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LeonRegis
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Re: Suspended Spiderweb City

Post by LeonRegis » 04 Jan 2010, 13:13

Thanks you! Theuns, that big hope I did using 3D Frog method: http://united3dartists.com/forum/vi ... =39&t=1059" onclick="window.open(this.href);return false;

Maybe I'll need to change that Patti, but I think when I say spiderweb isn't for the looking itself, but about the structure, those ropes that makes connections, etc...

City Hall in construction:
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city_hall_01.jpg
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Re: Suspended Spiderweb City

Post by theuns » 05 Jan 2010, 09:11

looks good so far, leonregis, like the city hall look so far :)
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