Mars Mission - Animation Contest 2#
Posted: 07 Dec 2009, 14:16
As you know animations are the most difficult part of the 3D because it evolves everything (modeling, texturing, lightning, post processing, video editing).
I don't know if I'll do it in the deadline because as usual I'm too ambitious and it always causes problems
I already have two ongoing WIPs and pretend to continue the development of all my WIP but focusing the Animation.
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History: Obviously it's a spacial mission to mars and will be based in an idea I had when I was 8 years old, today I know that is impossible to do this way. But in that age I thought I was discovered the best way to travel to mars.
I'll do the storyboard, and cut the most is possible. Like: In my original idea of how the animation should be I thought in put the control base scenes some times when they get a problem but for two reasons I'll not do the control base (the famous ''Houston we have a problem''), first reason is that I'll need to do humans and don't have any idea of how do it (I'll try to demonstrate the mission without visible humans, but there is humans involved and in the spaceship), second is that the control base will take too much time (doing the PC, LCD's, screens, paper piles, chairs, room, light, etc).
Other thing I'll have problems is the launch, I saw some 3D spacial launches and it don't looks good and I'm newbie in 3D so I can't imagine how bad it will look. So I don't know yet how I would do this part, I'll need help principally with the engine fire/propellants that needs to look like fire (I never saw a realistic fake fire, it's really hard ) and the near camera needs to have the image tremulous (because of the heat).
For is this, please help me with the questions.
Will post the story board the soon I can!
Cya
I don't know if I'll do it in the deadline because as usual I'm too ambitious and it always causes problems
I already have two ongoing WIPs and pretend to continue the development of all my WIP but focusing the Animation.
-------------------------------
History: Obviously it's a spacial mission to mars and will be based in an idea I had when I was 8 years old, today I know that is impossible to do this way. But in that age I thought I was discovered the best way to travel to mars.
I'll do the storyboard, and cut the most is possible. Like: In my original idea of how the animation should be I thought in put the control base scenes some times when they get a problem but for two reasons I'll not do the control base (the famous ''Houston we have a problem''), first reason is that I'll need to do humans and don't have any idea of how do it (I'll try to demonstrate the mission without visible humans, but there is humans involved and in the spaceship), second is that the control base will take too much time (doing the PC, LCD's, screens, paper piles, chairs, room, light, etc).
Other thing I'll have problems is the launch, I saw some 3D spacial launches and it don't looks good and I'm newbie in 3D so I can't imagine how bad it will look. So I don't know yet how I would do this part, I'll need help principally with the engine fire/propellants that needs to look like fire (I never saw a realistic fake fire, it's really hard ) and the near camera needs to have the image tremulous (because of the heat).
For is this, please help me with the questions.
Will post the story board the soon I can!
Cya