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City Ship
Posted: 25 Mar 2021, 06:40
by MikomDude
Here are my experiments trying to make a city-sized spaceship.
The ship itself is pretty much just a quick kitbash but it does have some neat features. Fully procedural panelling, wear and windows
(windows are painted on using a mask).
City Ship - New design
Posted: 25 Mar 2021, 13:11
by MikomDude
Made a new design for the ship. Looking much better now:
Re: City Ship
Posted: 28 Mar 2021, 03:30
by Finis
They both look good. The first has more of a sci fi tool look than a ship.
Re: City Ship
Posted: 28 Mar 2021, 08:01
by MikomDude
Yeah the first was a silly mess but the new ship I'm quite proud of.
Client also wanted it with more wear and tear:
Re: City Ship
Posted: 28 Mar 2021, 16:57
by trueBlue
Awesome work as always!
Tell me about the nose of the ship
What does it do and what is it for?
Oh wait... this could be a What is it?
Re: City Ship
Posted: 29 Mar 2021, 05:07
by MikomDude
@trueblue The nose of the ship could be a type of shield / deflector dish (like in Star Trek), perhaps a sensor array used by the AI that controls the ship or a warp-field emitter.
City Ship - Control Room
Posted: 29 Mar 2021, 22:04
by MikomDude
Also made the control room for this ship and the AI that controls it: