Hey, You gotta do as your machines limits tell you. Yeah blender is a bit of a viewport 'chugger'. If you got a super machine then not much problem...
Just another reason why I personally don't use blender...
This is one aspect I test in every 3D app right away, as I use machines that are 10-15 years old...
XSI is one of the best for high polys, 3DS Max is honorable mention...For the lesser knowns Eovia Hexagon (Not DAZ) is great and Metasequoia is excellent (Version 3 though, not version 4)...
In fact Metasequoia also save to COB is great for poly-by-poly or volume modeling always liked way better than silo which always seemed overrated (Modo as well).
At any rate your work is quite excellent and look forward to seeing more! Your figures should be upfront promoted tS.
Hyperventila - Humans
Jump to
- General Discussion
- Artists Folder
- ↳ MikomDude's Work
- ↳ Pugs Hide Away
- ↳ Splinter's World
- ↳ Draises TrueSpaces
- ↳ B.O.T. by Marcel
- ↳ Leonardo's ArT StaLL
- ↳ Jeffroig's Corner
- ↳ Tahnoak's Place
- ↳ Solar Fleet
- ↳ Steinie's tS Gallery
- ↳ Da Mad Mousehole
- ↳ Prodigy's Projects
- ↳ Broken Skies
- ↳ Nigec's Place in the Dirt
- ↳ ZenXin Art
- ↳ thE mInd bOx!
- ↳ The some times it Works Of Tim Koons
- ↳ Wigands
- ↳ TsBase
- ↳ Poikilos' Place
- Finished ArtWork
- CHALLENGES!
- ↳ U3DA Graphic Art Challenge
- ↳ SMC
- ↳ MMC
- ↳ Texture Challenge
- ↳ Animation contest
- Work in Progress
- tS 6.6
- TechForum
- 3D Printing
- Rendering
- Repositorium
- ↳ Leon's Opensource Models Initiative
- Materials
- Animation
- Developers
- ↳ Model Side
- ↳ Workspace Side
- Scripts and SDK
- ↳ trueSpace Unofficial Updates
- Game Development
- Tutorials
- ↳ Tutorial requests
- ↳ Truespace Workspace
- ↳ Truespace Model Side
- ↳ Blender
- ↳ Sculptris
- ↳ Zbrush
- ↳ Daz/Bryce/Hexagon
- ↳ Lightwave
- ↳ SketchUp!
- ↳ Poser
- ↳ SoftImage
- ↳ Maya
- ↳ Max
- ↳ Render Engines
- ↳ 2D Soft Tutorials
- ↳ MaPZone Tutorials
- ↳ Gimp
- Links, Tips, and Hints
- Bugs and Workarounds
- ↳ Dribble Bugs
- Sales
- ↳ Sales Q & A
- New Users
- Off Topic..