Figured I'd try to finish sculpt-paint the base figure done in Nendo-
Tried to limit triangles to 50,000 but no way that'd work so I did 72,000 but still couldn't finish all adornments so I just made a DIFFERENT character. Could not map at 2048 due to major lag so chose 1024 (unfortunately) but nearing the end still lagging heavily...
JoanOfArc - Nendo to Sculptris - Lagging! >>>
- Krowbarh
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Re: JoanOfArc - Nendo to Sculptris - Lagging! >>>
Thanks v3rd3....
There are actually a few errors in the mesh but they cannot be fixed in Sculptris and once in the paint room you cannot go back...
So I'll probably transfer this project to a more powerful machine, finish the hair-eyes quickly, more screenshot then export the unpainted sculpt & fix errors in C4D & paint in bodypaint instead...
There are actually a few errors in the mesh but they cannot be fixed in Sculptris and once in the paint room you cannot go back...
So I'll probably transfer this project to a more powerful machine, finish the hair-eyes quickly, more screenshot then export the unpainted sculpt & fix errors in C4D & paint in bodypaint instead...