Hola...
Here is some recent work done in Cinema 4D XL 7.3 (2001 application) of Jessica Rabbit figure WIP
First capture here mostly body roughed out-
Second most recent with Head roughed in and 'Placeholder Poly Hair'...Have decided to try a displace-paint sculpted hair with integrated alpha channel around the perimeter to show 'fringes'-
Here is PNGs rendered (so far) & displayed in the freeware app SHOWCASE 1.0 (search Softpedia)-
Here is the ref if anybody wanna try in trueSpace, blender or any other-
Jessica Rabbit in C4D XL7...
- clintonman
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Re: Jessica Rabbit in C4D XL7...
Nicely done, look forward to seeing more.
- Krowbarh
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Re: Jessica Rabbit in C4D XL7...
Thanks...That is quite a compliment coming from the CLINTONMAN Himself...
Yeah, I plan on this being done 100% in C4D XL7, Model-Paint-Bone-Pose-Render...Who knows maybe even animation but maybe NOT!
XL7 is a challenge as it has limited toolset...There is no mesh tighten, smooth command so mesh must be turned in perspective view whilst looking-tweaking verts on the edges of the model...Fun challenge though...
Yeah, I plan on this being done 100% in C4D XL7, Model-Paint-Bone-Pose-Render...Who knows maybe even animation but maybe NOT!
XL7 is a challenge as it has limited toolset...There is no mesh tighten, smooth command so mesh must be turned in perspective view whilst looking-tweaking verts on the edges of the model...Fun challenge though...